For years, PC gamers considered the Civilization series as their hope in dark days. Game after game moved to consoles, but die-hard PC players were sure that this would never happen. In a complicated game like Civilization A miscalculation, as shows Sid Meier's Civilization Revolution on.
Civ Revolution is not the first Civilization game that appears on a console. There was already a version of Civilization II for the Playstation, but that was a pretty literal and additionally moderate executed copy that we forget the most. Civilization Revolution is a completely new game developed for the Playstation 3 and Xbox 360. There is a separate version for the Nintendo DS, but we leave out of consideration here. Sid Meier, the man who gave his name to the series, has been actively interfered with the development of the new game, which he did. Nowhere at all Civ titles
* In turn
For those worried about the transition to consoles: Revolution is still a real Civ game. The game is turn-based and the game world is divided into invisible square tiles, which units and buildings can stand. The world consists largely of water and he is probably smaller than you're used to. There are dozens of small islands you can settle you. Civilization You may think as long as you want, what you want to do with you. Units and buildings per turn Then you have to stand idly by which to put your enemies have invented. You start with a small settlement, which you can build a big city. Additionally, you can build new cities, or towns to conquer your opponents.
* Cities
In these cities, you can develop new technology, money and train military units. You can also "miracles" construct buildings that give you special abilities town. If you make sure that your city has developed culturally, will occasionally one of the many Great People in the game are there to settle, and you also provide additional opportunities again. There is however a limit to the use of those opportunities. A city can only handle one task at a time. If you are researching a new technology, you can not train military units. You can prevent this by founding new cities, but there is a caveat needs to be placed. If you only develop a city military or economic level, the population becomes dissatisfied and the government over to the enemy. City dwellers need culture. If you put any buildings that meet those needs than the population goes along with all the soldiers in the city in question are stationed over to an enemy who has more cultural awareness
Civ Revolution is not the first Civilization game that appears on a console. There was already a version of Civilization II for the Playstation, but that was a pretty literal and additionally moderate executed copy that we forget the most. Civilization Revolution is a completely new game developed for the Playstation 3 and Xbox 360. There is a separate version for the Nintendo DS, but we leave out of consideration here. Sid Meier, the man who gave his name to the series, has been actively interfered with the development of the new game, which he did. Nowhere at all Civ titles
* In turn
For those worried about the transition to consoles: Revolution is still a real Civ game. The game is turn-based and the game world is divided into invisible square tiles, which units and buildings can stand. The world consists largely of water and he is probably smaller than you're used to. There are dozens of small islands you can settle you. Civilization You may think as long as you want, what you want to do with you. Units and buildings per turn Then you have to stand idly by which to put your enemies have invented. You start with a small settlement, which you can build a big city. Additionally, you can build new cities, or towns to conquer your opponents.
* Cities
In these cities, you can develop new technology, money and train military units. You can also "miracles" construct buildings that give you special abilities town. If you make sure that your city has developed culturally, will occasionally one of the many Great People in the game are there to settle, and you also provide additional opportunities again. There is however a limit to the use of those opportunities. A city can only handle one task at a time. If you are researching a new technology, you can not train military units. You can prevent this by founding new cities, but there is a caveat needs to be placed. If you only develop a city military or economic level, the population becomes dissatisfied and the government over to the enemy. City dwellers need culture. If you put any buildings that meet those needs than the population goes along with all the soldiers in the city in question are stationed over to an enemy who has more cultural awareness

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