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Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Wednesday, April 2, 2014

Football Manager 2009

Gamende football fans can look forward to some solid releases each year. We saw earlier appearance this year. Pro Evolution Soccer 2009 and FIFA 09 While Football Manager 09 is a completely different game, but he definitely belongs in the line games where thousands of football fans each year waiting for. Every fan has, after all, an opinion on how his team should play in Football Manager and everyone gets a chance to test, in which the most realistic simulation should be that you can get. Manager but his luck

Tested on: PC Also playable on: Mac

The latter is not really a performance more, for the men of Sports Interactive. For years, Football Manager is by far the most realistic game manager. The main competitor of each new release in the series seems to be the version that appeared a year earlier. The only challenge, in that respect, so that should bring the previous edition can forget the developers every time a product on the market; Other developers are by definition close to that level.


Football Manager 2008 was a bit burdened by the 'own' competition. The game was very good, but the scores were international disappointing, because the difference with Football Manager 2007 was not too big. There was no innovation, and it looked a bit like that famous Sports Interactive mainly performed a trick. So it was high time to take a good shake up things and bring innovation in the series and that the London developer understood.

*Yet 3D

In announcing the new Football Manager one element stood out clearly: the introduction of a 3D engine. For many years held the developer stuck to the familiar 2D engine, which races were viewed from above. This gave the player a good overview of the game, and suggested Sports Interactive able to deploy to simulate. Football as realistic as possible computing The announcement of the 3D engine was not received as positive by everyone. While many people applauded this move, fearing fans of the series for a reduction in the realism in the game. Whatever the case, otherwise, it has become, in any case.

Valkyria Chronicles

The cold has settled over the land and the days are so short that if you opened the curtains you can do them. Almost been closed Despite the fact that half of the Netherlands is looking forward to the moment the garden chairs can be unpacked again, are the top times for the hardcore gamer that his days and nights would catch up with a slow, time-consuming and immersive game.

Tested on: Playstation 3 (exclusive title)

Leave it to the Japanese about to make. Around game Valkyria Chronicles is a mixture of squad-based shooters like Full Spectrum Warrior and the more traditional Japanese strategy RPG's. The result is a turn-based strategy game in which you are not bound to a grid, but which you can move freely. And of course, a typical Japanese story - in this case an intercontinental war in which children the main roles - not missing.


*Terneuzen

Valkyria Chronicles is set in an alternative version of Western Europe in 1935. 'Alternative' because the sea has played properly with the country., As the card needs us to believe in the game A quick look at the place where the Netherlands are meant to be shown that the coast of our country has moved in the direction of Amersfoort and cities like Tere Schelling - with clerical - and Emmeloord - which nota bene was not drained in 1942 - are adjacent . Terneuzen is also on the card, but is quite a bit to the east moved. Stabbing the partnerships between the different countries in this fantasy version of Europe somewhat differently than as we know them. On the one hand there is the Atlantic Federation, say Western Europe, and on the other there is the East European Imperial Alliance, consisting of Poland and the area east of it. The two superpowers have been at war for ragnite, a mineral that forms the basis for all kinds of products, from medicines to fuel. Make all European countries part of these two super-states? No, a small country continues to courageously resist the pressure and tries to keep far from the war. That land is called, what else, Gallia. Unfortunately for Gallia land lies on top of the last untapped ragnitebron in Europe, and the Imperial Alliance is already at the border with a huge army.

*Dreamer

Players will assume the role of Welkin. This 22-year-old dreamer is the son of a famous general and he wants to be an art teacher, but unfortunately he has to exchange his pencil for a weapon to defend his country. He gets a battalion of soldiers and a tank called Eidelweiss at his disposal, and thus he must confront the hostile Imperials who try to occupy his land. Except that you as a player finishes a thrilling military scenario, you experience the game through the eyes of Welkin and some other characters, which are closely linked with each other in real life. This game tells a very personal story about the effects of war. Furthermore, this is gorgeous imaged by means of a very beautiful graphics engine, which manages to put a style that can be described as an animated watercolor painting. Best down

Fracture

Publisher LucasArts is best known for games set in 'galaxies far, far away. " Fracture plays just on our own, blue globe and globe in the coming century, much bluer, if we are to believe the story. In this game

Tested on: Playstation 3 Also available for: Xbox 360

Fracture is set in the year 2161 and the distant future is for the United States to have. Not much good in store By floods are located in the middle states flooded, making the country is divided into two parts. The eastern states working together under the name Atlantic Alliance and trying to build. Using technology a new life The western states have joined forces in the Republic of Pacifica and rely mainly on genetic engineering as the key to progress. The two alliances are not exactly friendly to each other and in 2161, all hell breaks loose. A complete ban on genetically messing around appears to be the proverbial drop and the Republic of Pacifica explains the Atlantic Alliance war. From that moment it is done with the fun. That is, for us the 'fun' begins actually.


*Pacifica

Players control in this third-person shooter Jet Brody, a soldier of the Atlantic Alliance. Jet can be very nice to shoot, why he is sent out once hold. Wreaked to the home of the Republic of Pacifica A General Sheridan appears to be the cause of all problems and the Atlantic Alliance sees him prefer to disappear as quickly as possible. Jet can achieve this, and he does not have to do with nothing. Fracture offers the player a large amount of weaponry, ranging from machine guns and shotguns to rocket launchers. In itself nothing special so far; a simple story and an overdose of guns belong to the basic equipment of almost every shooter. What Fracture special is Jets special gardening, Entre Cher called. With this gun you can lower or raise the ground when and where you want. With a shot at the ground creates a hill or a pit and shoot emergence ever higher mountains or deep pits several times.

*Fooling

This is bodemgeklooi Fracture's special gimmick and offers players a number of unique features. The Entre Cher focuses only damage and should not really be called a weapon. Enemies fall spontaneously when suddenly a mountain comes up under their feet, but not more than bruises does that. Yet this strange device is an indispensable tool. Often the Entre Cher is the only means by which obstacles can be overcome so that you can move forward in the game. Small increases are beautiful stepping stones to high platforms and by lowering the ground you can make tunnels. And there are even more possibilities. A nice mound or a nice pit can provide coverage during heavy firefights. There is a lot of focus shot in Fracture and appropriate coverage places are not always available. With the Entre Cher is not a problem. In the absence of a shelter you just build your own bunker.

Lips

After years on the sidelines to have watched Sony furore with SingStar, Microsoft has now released his own version of the hit game. Lips come on time and provides sufficient distinguishing features?

Tested on: Xbox 360 (exclusive title)

It is of course difficult to provide. A simple concept like 'sing along with your console' an original touch Developer Inis thought that the power of a karaoke game mainly lies in the degree to which the music for the taste of the player. With a tracklist with a mix of well-known contemporary artists such as Beyonce, Rihanna and Chris Brown, interspersed with classics from The Jackson 5, Johnny Cash and The Police, Phillips seems to make a good start. If you find this is not enough to buy. Additional songs through the online music store on Xbox Live Marketplace It is hoped that Microsoft boosts the number of available songs quickly, because with the current nine additional titles sticking Lips rather scanty on opposite Singstar for the Playstation 3, which become thick hundred different songs are available.


*Load

The main asset that Phillips this gap with SingStar can make good possibility your own music - provided DRM-free - to use in the game. Unfortunately, this possibility is very moderately developed. Numbers are not actually loaded into the game, but played through the music. Every time you want to use one of your own songs you have to add it again to the playlist. I was unable to get an iPod Touch to talk, but with an older iPod Video managed it. The lack of lyrics or videos, it is a pretty boring affair. It looks a bit like singing along in the car and adds little to the game experience. If the game would recognize songs and lyrics could download from a central database, the job was a lot more useful.

Grand Theft Auto IV for PC

You must have lain under a rock if you have four part about the last year nothing of the Grand Theft Auto series heard, read or seen. Tweakers.net has also devoted considerable attention to this game, with previews and a review when the game half a year ago for the Playstation 3 and the Xbox 360 came out. Now the game has also appeared for the PC, we of course also put the new version on the rack. In order not to fall into repetitions - content offers nothing new compared to the console version that we all play extensively talking about message - we will now focus on what the PC version as extras has to offer.

Tested on: PC Previously published on : Playstation 3, Xbox 360.

The first thing you notice when you start playing, of course the graphics. A powerful computer can be a beautiful world, with more life, drop a console. The PC version of GTA IV has the advantage over its PC predecessors, the original platform of the current generation of game consoles exist and not from the Playstation 2. GTA: San Andreas example shows the difference, then the graphics were well polished for the postage, but the game did not have the graphical splendor of other games that came out around the same time. That's different and GTA developer Rockstar has some extra tweak options built to graphics. Besides resolution, draw distance, texture quality and related issues, it is also possible to adjust the volume of traffic to detect the optimal settings and to test if your computer can handle it all. A benchmark option

Fortunately, San Andreas was then well on its feet, because it was not the focus of the latest game. A story, varied gameplay and the ability nice to fool around on stilts and put the whole thing meant that gamers have entertained many hours, and they will do it again with GTA IV on the PC. The emergence of the machinima culture has firmly contributed to Rockstar in Part Four of the successful series is built to capture. All your antics possibility Here Tweakers.net on previously written . A picture says more than a thousand are, so a video can probably tell you more. That's why we have this functionality Rockstar's unveil itself:

Resistance 2

When the Playstation 3 and a half years ago in Europe was launched, there was suddenly the first-person shooter Resistance: Fall of Man developer Insomniac Games. Become big in the world of gay platform games, proved the studio with this game even be able to develop. A decent shooter with variations Although it was a great game, Resistance was not the 'system seller' that Sony was hoping. Yet it is precisely this franchise now touted as PS3 exclusive from stable to wear. Console in this key sales period Tweakers.net examined Resistance 2 can provide sufficient resistance against all other shooting violence in recent months.

Tested on: Playstation 3 (exclusive title)

The opening mission of the single player campaign appears in many ways a fairly accurate harbinger of what is happening after about nine hours on your screen. At the end of the first mission, you have a pretty diverse arsenal of weapons had in hands. There is the Magnum, the bullets once detonated be charged. Upon impact with the press of a button Or what about the Bullseye secondary fire option, which allows you to "tag" a target so that bullets find their own purpose - provided they also encounter no obstacles. You also make the first mission to know the scale of Resistance 2 takes place, if you have a hundred meters tall robot to turn off in the middle of shooting dozens of other forces. With a rocket launcher Varied weapons, scale and hectic, the main basic ingredients gives Resistance 2 early in the game price.


*The first steps

Before you take the first steps in this opening mission, you have to go through the intro. First In an alternate history where World War II never happened, humanity is at a much greater threat so far: Chimera. This monstrous apparitions, which were once people have their invasion of the European continent and England successfully completed the first part of the game. Now they have put their sights on America. Before the United States also fall they will still be here by Nathan Hale. These infected protagonist from the first part is in fact traced and added to the elite Sentinel forces that lead the resistance in America.


*Relevant experience

While most first-person shooters little to no strength from their storyline, Resistance 2 will know in this area to present above average. Expect no complicated characters with multiple layers, Oscar-worthy dialogue or ingenious plot twists, but a believable setting that you know how to engage. In the story However, the alternate timeline, coupled with a seemingly invincible foe and urgency that the dormant infection of Nathan Hale entails for guarantees. From beginning to end you will be involved in both the main character and his adventures.

Need For Speed ​​Undercover, PlayStation 3 (Windows) Review

Need For Speed ​​Undercover. played on the PS3
after playing a few hours, I came to review below.
I have the relevant parts listed with what equipment I played the part. (Sound will probably sound better than a fact Medion set out a set of Bose  ;)) Gameplay The game is similar to Need For Speed ​​Most Wanted. broadly Free roaming with continuously lurking police. 's story is also an exact copy of the movie: The Fast and The Furious. You infiltreerd as a secret agent, and the intention is that you always wanted to know more about the racers on the street. Not really an original storyline so. Picture (HD Ready 720p. Samsung 26 LCD TV. ") Graphically the game looks reasonably good. Not really breathtaking graphics delights so. Sound (Logitech Z-640) The sound I have not to criticize. Personally I am fan of cars so engine sounds can be clearly apparent to me. audio settings so adjusted so that you do not have music while driving (do I just stress fuller) and only road noise and impacts hear. . Here, nothing to complain about. Controls (Wireless Dual Shock 3) Cars driving with a controller is always less than a steering wheel., but EA will nevertheless always pretty well get away with it I must admit. Obviously, control of the car in nowhere comparable to Gran Turismo or something but the game plays a bit nicer way when you just nice and simple like thrusting your bucket. What I annoying you is that they are under the R3 button "Connect to EA making nation" have put. It does not matter which of the four controller layouts you select this function remains standard are under R3. Given that I have shown that the right bat gas and brakes (instead of L2 and R2 standard) my controller as . It's pretty annoying if you give too much gas and you accidentally press R3 (in all the commotion) .. then pause the game and try to connect the PS3 .. Since I'm so not to wait, and as far as I I can see you can not turn off. Very annoying because you're straight out of your concentration. Performance & Quality / Stability (PS3) In a word? Horrible! And this I mean seriously, I'm definitely not a stickler regarding games (I game at most two hours a week so I do not have much game experience) .. but what this game is BAD! Need For Speed ​​Pro Street had to PS3 already some trouble, but it really still spans the crown. Continuous LAG where you say against you. The picture remains regularly hang out if you are in a noisy environment (which often happens when you are in pursuit). They are or milliseconds but irritating it is absolutely. loading times are not, moreover extremely long so it may be a fluke, but well, malfunctioning of the image while racing is really a deal breaker. Price € 55, - for a PS3 game is a pretty decent price. Overall assessment Honestly? For an EA game on the PS3, I'd still have expected more. Did the game neatly packed up, and go so immediately returned. Games that do not play smoothly call me only irritation, especially if you have cops chasing you and the picture falters continuously. Then just pick a different game .

Shaun White Snowboarding

Snowboarding Games provide many years of great entertainment. Popular game series such as Cool Boarders, SSX and Amped have over the years had their good and bad versions, but they had one thing in common: they had no real snowboarders and had little connection with reality. Ubisoft now comes with Shaun White Snowboarding, a snowboard game in which "The Flying Tomato" Shaun White is central, which is currently one of the dominant extreme athletes applies both on a snowboard and a skateboard.

Tested on: Xbox 360 Also available for: Playstation 3, PC Different versions: Playstation 2, Nintendo Wii, Nintendo DS, PlayStation Portable


*Tasty entrant

The man with the red head of hair on the slopes with a world-class athlete, but that does not mean that the game that bears his name automatically has the same level. Yet the presence of the famous boarder a bonus, as well as a tasty entrant. Shaun introduces you right at the beginning of the game in what to do and where you go. The aim is obviously to boarding, at his level, but before you have passed that level, there is a lot of work to do.

Shaun White Snowboarding
That work will take place on four mountains, each in a different area. You start in Park City, but that environment quickly swapped for Alaska, Japan or Europe. Each mountain has its own character and one or more components that you will not come. Against the other mountains This character can be found both in the back building of the mountain as it looks. Nearby Park City is a nice cultivated winter sports park, Alaska looks much wilder. In Japan you can find under the mountain a children's park full of big, crazy puppets, making you rush seems to have ended. In a mushroom trip

*Sick Airs

However, the structure is more interesting than it looks. Global knows every mountain same ingredients. From the top you first get an area where relatively undisturbed nature could take its course. Followed, depending on the mountain slopes and wooded landscaped area. The nice thing is that each zone has its own challenges. For example, on the slopes you can find lots of nicely landscaped ramps that you can use to jump, but the real sick airs' you have to actually go to the highest area, where you can jump over deep gorges - which then also gives bonus points.

Apart from global similarities some unique features, which bring with them certain opportunities. Every mountain also has Think of a formed by the natural half-pipe, the remains of a crashed plane where you can over-boarding or an old mountain bike trail that lends itself to endless grinds. These unique elements make it worthwhile to explore every mountain and nature ensures that you are not overly quickly becomes bored with Shaun White Snowboarding. Because it takes a while before you know every mountain completely out of your head

007 - Quantum of Solace

Ian Fleming raised him to life in 1952 and since then his name is invariably linked to the world of secret agents: James Bond. The super agent is not hard to imagine the world of film, since he first appeared on the silver screen away. The reason why the - now counting 22 films - series so successful? Bond is timeless, invincible, and he has it all. An expensive lifestyle, fast cars, explosive toys and, of course, beautiful women.

Tested on: Xbox 360 Also available for: PC, Playstation 2, Playstation 3, Nintendo Wii, Nintendo DS

However, one thing has not Bond: a repertoire of quality video games that are based on him. The phenomenon Bond would because of the aforementioned formula for success must guarantee stacks insanely strong action games, but practice shows a different story. Just as is the case with the time-free Star Wars saga, but it does not seem possible to produce not only appeals to the die-hard fan. Game a truly strong Of course, there was still a successful game Goldeneye for the Nintendo 64, but almost everything that followed was inadequate compared to games that we still can remember. Where was that, and how will this change in Quantum of Solace?


*Better than the movie?

Ian Fleming wrote in 1959, the short story, Quantum of Solace, which is due to the different style is still regarded as the maverick of the Bond series. Loosely translated the title means "The amount of tolerance," which in the original story hit on partners in an unhappy marriage. The same film was recently premiered and Daniel Craig plays the lead role, has really nothing to do with the story of Fleming make it shares only the title. Where the film title refers unfortunately I do not know, because I have yet to see the film. After playing the game for several reasons, I am, however, very interested in hit. Usually it is the question whether the game is as good as the movie, but in this case I hope, after many intense gaming sessions, not really think the movie is better.

*The real secret agent

The game Quantum of Solace, which makes good use of the Call of Duty 4 engine, is set as the film about five minutes after Casino Royale, which is an introduction spicy consequence. It is immediately clear that the creators really wanted to bring Bond spectacle, full of explosions and chaotic firefights, in the picture, but that spectacle would alternate with contrasting scenes sneak appropriately. As a result, you can play the game roughly considered in two ways. You can use the enemy as a one man army to tackle, which naturally creates an intense experience. But because the direct approach is not always good for your health, there is the cautious secret agent the option to missions largely unseen to accomplish. By approaching enemies tactically chosen moments from behind you, just like in Manhunt, perform a takedown - which means that you get the right button at the right time is pressed to turn off an opponent.

LittleBigPlanet

A charming rag doll to the left and to the right and runs on just a little jump. Is that sufficient basis to make an exciting game with Developer Media Molecule LittleBigPlanet does with a valiant effort.

Tested on: Playstation 3 (exclusive title)

Let us stress that LittleBigPlanet is a very original game. Such games are doing well this year, with Spore , Steven Spielberg's Boom Blox , Mirror's Edge - not coincidentally all games from Electronic Arts - and Sony's Echochrome . LittleBigPlanet fits in that list. In fact Lbp an almost old-fashioned platformer, but in a hyper-modern look and kitted out with the necessary interactivity. Protagonist is the little Sackboy. Really no more than a rag doll, but a rag of the most charming kind. In his brown rags Sackboy is already adorable, but you can also dress him in many ways. At the beginning you have at your disposal various garments before and during the game will certainly open a lot. You can also provide the fabric where Sackboy is made ​​of a color or pattern. May sound silky, but it works just as shaping your character at the average mmo game. And because the control of Sackboy is so simple, there are buttons on the controller stay on that you can give them. The little hero of emotion This way you can with a press of a button a big grin on his face magic, or a thick grimace.


*Dressing

If you have Sackboy dressed you on an adventure. The narrative portion of the game consists of fifty levels in which you will again have to find the exit. Sackboy LittleBigPlanet turns suddenly quite old-fashioned platformer. You walk with Sackboy almost always right, every now and then to the left and you can not much more than jump and grab objects. You can also cling to objects above your head, so you can swing. That seems pretty simple, but developer Media Molecule has a surprisingly modern twist. First, the depth levels. Limited depth, but still. They consist of three layers, which means you can move. Tiniest forward and backward As a result, there are divisions as possible, which you can follow the main route through one layer and an alternative route can take. Using another layer The controller tries to take into account the depth in the game, by your conducting. Automatically to the correct layer Unfortunately, that is not always good, and the control of Sackboy's already something mediocre. Media Molecule has tried to mimic gravity as faithfully as possible, and that's quite pretty well, but the jump from the little hero is some unsupervised, so you do not always end up where you'd expect. That's especially difficult if you need to grab something solid, which occurs very frequently. During your jump

*Gravity

The artificial gravity might have a negative impact on the control, it also makes a great contribution to the strange realism in the game. That is perhaps the greatest achievement of Media Molecule: building the strange paradox between fantasy and realism. An animated doll as protagonist is a priori not realistic, but the pieces of fabric which is made up Sackboy look very realistic. This applies even more so for the scenery. The world looks like watching a puppet show. The levels are constructed from wood and cardboard, with here and there some metal for the moving parts. With that wood, cardboard and metal built a fantasy world that is obviously fake, but the materials themselves look just very lifelike. It's like watching real wood and that is exactly the case for the other materials. The game offers a feast for the eyes, especially if you are in high definition viewing. The The realism is further enhanced by the strikingly bright lighting.

Call of Duty: World at War

Activision has garnered much success with last year's Call of Duty 4. Especially the multiplayer mode was a big hit, and the shift of the Second World War to a more modern setting was well received. It should therefore be mentioned that the next game in the series, Call of Duty striking: World at War, again goes back to World War II. Many fans of the game have taken by surprise at the decision. In addition, this section has been developed by Treyarch, the studio behind Call of Duty 3, the least part of the franchise again.

Tested on: Xbox 360 Also available for: Playstation 3, PC Different versions: Playstation 2, Nintendo Wii, Nintendo DS, PlayStation Portable



Call of Duty: World at War pushing the player campaign with two stories, as is customary in the game series. In the Pacific, the game follows the adventure of the American soldier Miller, while on the Russian front battle Private Dimitri Petrenko is followed. Both stories alternate regularly, as usual in Call of Duty. The Russian mission in Stalingrad begins and ends in the heart of Berlin, while the Americans in the Pacific through Peleliu march on Okinawa.

The World War II-setting is as familiar as milked. Certainly the battle between the Russians and the Germans, we have seen enough, but also in the Pacific, we are in other games like Medal of Honor: Pacific Assault and Battlefield 1942, has been. The setting is so much news to catch up and that's a handicap, since just made the change of setting Call of Duty 4 so refreshing. Treyarch has also had his hands full than an overly large "been there, done that' sense to avoid.

Dead Space

Zombies in abandoned villages we now know by now, so must the creators of Dead Space have thought. This survival horror game set in space, which also includes plenty to shudder. And no, not with zombies in space suits.

Tested on: Playstation 3 Also available for: PC, Xbox 360

Release Dates of games often resemble the timetable of the Dutch Railways. One time you have to wait forever, and at another time everything suddenly appears at once. In summer, the gaming industry half comatose, but immediately followed by months in which the game will appear one after the other. You can set the clock is set to equal, because every year it happens again. This year appears just before the holidays a deluge of highly anticipated titles, including Fallout 3, LittleBigPlanet, Gears of War 2, Mirror's Edge, Far Cry 2 and Fable 2. Of course it is nice to have so much choice but some games run this risk to be seen over the head. Dead Space falls into that category, and it would be a shame if gamers would let this title. Unnoticed is beyond

*Ishimura

Dead Space is a survival horror game set in the distant future. Hundreds of years after the date the natural resources of the Earth exhausted. Fortunately, the human space travel now quite mastered and on different planets colonies founded to mine raw materials. A network of space stations regulates the transport of these materials and will look after the communication. Dead Space begins when engineer Isaac Clarke and his team is sent. To the space Ishimura For some unknown reason, let the crew of the Ishimura some time nothing is heard. Isaac and his colleagues suspect that there are problems with the communication system. Shortly after arrival, this appears to be a great misconception and a little later the body parts flying around.

Halo Wars

Few genres hear so in PC gaming as a first-person shooting and real-time strategy. Shooters have been accepted on the consoles, but several developers are trying to find ways to develop strategy. Games for platforms other than the PC Ubisoft tries in Endwar with voice control, while The Lord of the Rings: Battle for Middle Earth II and Red Alert 3 of their own skills are provided. However, none of those games is so clearly made for a console like Halo Wars, which in February 2009 exclusively for the Xbox 360 appears.


Even before we looked at the game, we can already say that Halo Wars game an appropriate title to the RTS genre to break a console with. It was, after all, Halo: Combat Evolved, the first convincing shooter experience managed to put down on a console. After Halo had conquered the world in the old Xbox appeared countless other shooters on consoles. Or Halo Wars will have a similar impact is doubtful, but the genre has gotten into the console market has no fixed place is clear.

Although Microsoft and developer Ensemble Studios want nothing more than the introduction of a permanent interface for strategy games on consoles, Halo Wars has not focused on strategy fans, by definition. Should especially attract the Halo fan, an endeavor whose realization does not seem too difficult the game. The Halo trilogy had its success partly due to the strong setting, and the same setting is the basis for Halo Wars. The game takes place long before Master Chief remains the only Spartan soldier, twenty years before the events of Halo: Combat Evolved. Now the hero of the trilogy is called, we can immediately say that he will not be. In Halo Wars One thing is no different from the Halo shooters: people are always at war with the Covenant. Recently we got the chance to be in London one of the first missions of the game play

Rock Band PlayStation 3 Review

We have office Rockband for a while in use, along with one of my colleagues (sometimes two) I play the game very often. (Daily least 25mins) What is striking is that the guitars are exactly the same: both lead guitar and the bass is exactly the same device, indistinguishable from one another. Sometimes it would sometimes prevent the bassist in the wrong controller is holding, and sometimes change the wireless control case, the two also agreed to. Not insurmountable, minor irritation sofar. Personally, I sit behind the drums, and although I can not play the drums, I have determined it myself. Of course you miss the cimbels and of course it would be cooler if you have two foot pedals, but it would be particularly useful if the entire colossus a little would remain in place, so it does not ... With you off sliding drum is difficult to play and so we need to be parked everything: a vacuum cleaner or anything heavy that does not just slide. The songs are fun, but if you play longer you know them at a given time. Now I must say that we have downloaded. Content Although this game a lot will extend the setup is not ours, and it would therefore be a waste to be (extra) in which to invest. You touch the songs quickly got used and although difficult songs in it (I hate Enter Sandman really) is great fun: especially with two or more players.

Ratchet & Clank - Quest for Booty

Despite the fact that the Playstation 3 and Xbox 360 together nowadays not outrun much for what the games are concerned, Xbox Live has been online long before saying, while it was on the Playstation Network. Suspiciously quiet But Sony has in pursuit, and not just with a few old games and additional songs for Guitar Hero. Since recently there are new original games found, with titles such as Grand Turismo 5 Prologue, Echochrome, PixelJunk Eden and now Ratchet & Clank PSN: Quest for Booty.

Played on: Playstation 3 (exclusive title)

The Ratchet & Clank series, starring the feline Ratchet and his robot friend Clank, running all the necessary for years on various PlayStations. Games like Size Matters, Up your Arsenal and Going Commando stand apart for their ambiguous titles especially known for its accessible and challenging 3D game play and their toilet humor. Quest for Booty, the successor to the beginning of this year for the PS3 title appeared Tools of Destruction, is available for download via PSN and costs only 15 euros. Note that for 15 euros you get a game that only costs a quarter of normal PlayStation games, but it's also quite a bit smaller than normal games. As of last month's Quest for Booty also available on Blu-ray, allowing people to be able to play without the Internet and / or credit card, or - to give a gift -. During the holidays in the offing

*Robot Clank

In terms of content, it appears that the creators of this 'Ratchet & Clank snack-size' have chosen. Slightly for the fastest way The story has to begin not too much to much. Robot Clank is kidnapped by a pair of robot pirates and Ratchet must save his boyfriend. Together with his girlfriend Talwyn puts Ratchet chase and together they end up in a world of robot pirates, called the Zoni, who can tell more jokes than your grandfather. That may sound nice, but the effect is faintly. The story is the level of-thick wood cutting boards-one, it has no twists and turns and the main and supporting characters are not really funny.


*Strange choice

What have been preserved from the older Ratchet & Clank games, the individual levels that are about the same size and where you usually are sweet with an hour each. Where you at the beginning of the game do not have much more than a crowbar or other games bang gun, you get Quest for Booty However once all weapons in the game. An odd choice, since it not only very overwhelming to suddenly be able to use a handful of weapons is thus one of the nicer parts of a platform game lost. Moreover, you can better not spend too much time on these weapons. As soon as you get them, you are they suddenly lost, and then you have to see them again to be found.

Tom Clancy's EndWar

While some developers realistic war studiously avoided and work in their games with non-existent parties, Tom Clancy's EndWar publisher Ubisoft player dishes out a credible frightening picture of the future. The U.S. Joint Strike Force, the European Enforcer Corps and Russian Spetsnaz at loggerheads, when a tense situation from escalating and leading to the Third World War ...

Tested on: Xbox 360 Also available for: Playstation 3 different versions: Nintendo DS, PlayStation Portable



*Tutorial

The way this war is concluded is the tutorial of Endwar. While the player learns step by step with Endwar to go, the 'Prelude to War' is also explained in detail. The bottom line is that the Russians are sneaky way to ensure that the U.S. and Europe clashed with each hit, so they can open. Undisturbed attack on Europe During this process you play varied missions with all three parties, so you get all sides of the story to see and know how each party gets involved in the war. At this stage, it is fun to see how each party has its own vision, which is partly visible through the news bulletins that are played in the background.

After playing through the prelude should be chosen for one of the three factions, and from that moment you control so only the country of your choice. Interestingly, each party has different specialties. For example, the European army should have high-tech and speed, while the Russians on older and slower, but more powerful units available. It is therefore important to choose the style that best, or to keep up with the strengths of your faction. Account at least for you

*Risk

Once past the prelude begins the game really, Endwar and turns into a kind of advanced version of the board game Risk. The world map is divided into regions, where each party in the beginning about the same amount of property. The goal is clear: to defeat your opponents in as many areas as possible, so as to conquer the world and win the war.

Legendary

Time is a scarce commodity for a full-time gamer. So come with me though that a game, like a good wine in a cellar for a while before I can taste remains thereof. That was the case with Bioshock, which I only recently started it. When I started playing around the same time I noticed that Legendary it in the base game similar quality was lacking, and I assumed he'd left behind. Hopeless The latter turned out to be the end.

Tested on: Xbox 360 Also available on: PC, Playstation 3

Like the Bible recorded tree of life which Eve took a bite, it runs from Greek mythology story of Pandora's box coming to the disastrous consequences that can arouse curiosity. Hephaestus, the god of fire, created in his workshop a beautiful metal sculpture of a woman. Zeus took the picture so much that he brought it to life and gave it the name Pandora. His wife Hera was obviously jealous and when all the gods gave Pandora gifts as beauty, cleverness and persuasion, Hera gave her curiosity, and curiosity that would leave her no time to rest. Nice gift, especially if Zeus then gives her a beautifully decorated box that should absolutely never be opened and then coolly to give her the key. It will obviously not take long for the box opens and immediately clear why it should continue. Closed forever Diseases, disasters and any other forms of evil flying into the world and put an abrupt end to the carefree existence of mankind.


*All hell breaks loose

Everyone will agree with me that a story like that of Pandora lends itself well for a game. Especially when the case in question, of course, in the middle of the metropolis of New York put open, and instead of disease and disaster seemingly endless horde of mythical monsters breaks loose to destroy the city. And all thanks to the art thief Charles Deckard, whose role you will be redirected to steal. Infamous Pandora's box from the historical museum in Legendary pad Once in the basement of the building showing the mythological artifact but also for him to have an irresistible appeal and he quickly acts already in Pandora's footsteps by opening the carton. While doing so, a foreign stake rammed through his hand, with which he is connected to the cursed artifact mysteriously. Before he knows what's going on all hell breaks loose and turns the museum into a bloody disaster area full of death and destruction

World of Warcraft: Wrath of the Lich King

Eleven million players can not be wrong, you might say. But how do you keep all those gamers happy? Since Wrath of the Lich King should care, the second expansion for the game of mmo mmo games. We enlisted the help of the members of our forum, to determine if it is a bit of work, that "keeping them happy."

A game is generally well tested before it is placed on the market and at a mmo game such a test can only really take place online. So ran the last few months, a beta of Wrath of the Lich King, in which the necessary members of our own Gathering of Tweakers participated. Some of them are here to tell you what you can expect from the new expansion.

With Wrath of the Lich King is the world of World of Warcraft considerably larger. With the previous expansion, The Burning Crusade, there is an entire continent to the game was already added and it happens again. This time you can adventure in the icy Northrend, where the fearsome Lich King has withdrawn to the Icecrown Glacier. The Lich King is the great enemy, so much so that he unites the sworn enemies of the Horde and the Alliance. Both camps are fighting together against the forces of the Lich King. Besides a new enemy and a new area to traverse course there is more, because with Wrath of the Lich King does the Death Knight are entering a whole new class. And not just one, the death knight is the first hero class in the game.

*Hero Class

*Jochen ' BlaSfem0n 'Roels

The Death Knight has spells, but can also handle sword, ax and mace. He can easily survive and is rightly seen as a mixture of existing classes, such as the Warlock, Warrior and Paladin. What immediately stands out is that the Death Knight a completely new method to use spells and other abilities, namely the Rune system. DK's have six Runes - Two Blood, two Frost and Unholy two - and a Rune bar that fills up as he makes use of the Runes, similar to the Rage bar at a Warrior. Death Knights have three different battle modes, which correspond to the three types of runes, namely Blood, Frost and Unholy. Used in all the attacks the Death Knight or Runes, or Rune Power Rune from his bar. Blood covered under attack mainly trying to recover from the Death Knight, Frost provides health attacks slow the enemy or the Death Knight can collect less damage and Unholy attack gives the enemy causing diseases or magical damage. Furthermore, the DK can let himself resurrected as Ghoul, a zombie. He also unsuccessfully, acting as the Ghoul still continue to play. Fallen ally It is the fastest way to continue fighting after being killed, as Priests and Paladins can not beat that. The disadvantage is that the resurrected Ghoul has very limited capabilities.

*Talent

All spells and abilities of the Death Knight are linked to one of the three types of runes, although there are some that Runes of various types consume. The Talent Tree of the Death Knight is divided into Blood, Frost and Unholy. The emphasis is on Blood Tree play solo and dps , with many opportunities to regenerate, to live by Frost emphasis on survival and refuel and Unholy on magic attacks with aoe and your Ghoul. The Unholy Tree is also seen as the PvP tree. All Trees have much synergy with each other, however, that there are a lot of good mixed forms can be created and each tree additionally has more than enough talent to increase your damage and to survive you better. The Death Knight wears Plate Armor, and can attack with Axes, Swords and maces, as well eenhanders tweehanders and in Dual Wield. However, he can not use shields, such as existing tank classes like the Warrior and Paladin. He can also permanently improve his weapons with runes, somewhat like the Shaman can. However, as he has need for material and an oven, which can be found in Ebon Hold, the start of the Death Knight. Some notable features of the DK Death Grip, which he not only his victim taunt , but also draws all to himself. He also has a Frost-ability that the victim first completely freezes, after which it slowly thaws and thus slowly regains its normal speed of action. Furthermore, the Death Knight a magical shield that anyone within its scope is is invulnerable to magic attacks. One of the best Blood Talents are the Blood Worms. This brings to life two to four worms that attack your enemy and all the damage they make as health returned to you. The Death Knight is quick, he has a lot of attacks that have little to no cooldown. That is not necessary, because the Rune system ensures basically saying that the Death Knight is not repeatedly use the same powerful attack. There are only two Runes by species and after consumption takes five seconds before she returned to him. However, there are some talents that can temporarily change into special Runes Death Runes, which are then used for special attacks again. The system forces the player to switch. A good or simple attack pattern, I have not really found until now.


*Ebon Hold

You can start a Death Knight if you have a character of level 55. The Death Knight is split off of that character. You can have up to one Death Knight per server. You then begin to serve the Lich King and you are resurrected from the many deaths that have occurred in the major wars that have been there. The Death Knights fighting during the introduction to their first great enemy, The Scarlet Crusade in the old Eastern Plaguelands. Here you have to prove yourself to perform. A series of entertaining and original assignments So you have to see on board a ship of the Scarlet Crusade to come, then the board cannons to target. The owners Furthermore, given the Death Knight no horse, no, he must steal in order to subsequently to form the special Death Charger. The final quest of the Death Knight introduction, which also leads to the end of your loyalty to the Lich King, is phenomenal, almost epic proportions. Here Blizzard much attention and love into it. Because the storyline alone, each player would have a Death Knight should start and the introduction should play.

Preview: Mortal Kombat vs. DC Universe

It is a fact that the beat 'em up genre is as old as the road to Rome. About the quality of the games since the glory days of the nineties were released, can be debated, but fighting games are not thinking of the game world away. Similarly Mortal Kombat: this series made its name on the Sega Megadrive and belonged to the console to the absolute top. Since Mortal Kombat 3, developer Paradox however personally experienced that whoever climbs high, may fall hard.

Played on: Xbox 360 and Playstation 3

MK vs DCU screen
Jokingly you could say that the previous generation of consoles to Mortal Kombat has passed. The Sega Megadrive developers limited to a simple 2D approach, and that was actually a blessing. The developers were given more opportunities, the harder the fighting seemed to go. Slicing Mortal Kombat: Deception was found in 2004 is a step in the right direction, but the parts then fell off again. The fans of the first hour so still waiting for an "MK" that the quality of the first three parts equals.

Those fans can put their hopes for a good new game in the series back in the fridge. The basic structure of Mortal Kombat vs. DC Universe is there in part to blame, someone who is fond of Scorpion, Sub-Zero, Liu Kang and Kano will generally not be Catwoman, The Green Lantern or Batman and Superman warm. Find the fanbase in the range of 22 fighters only eleven characters from the Mortal Kombat camp and additionally get a game presented does not even try to stay true to what Mortal Kombat was ever faithful.

GTA IV on the PC

The Grand Theft Auto franchise was first introduced in 1997, when the first volume was released on the PC. In part three of the games first appeared on a console, and then yet to be ported to the personal computer. Also in GTA IV Rockstar not forget his roots. Tweakers.net went to the London office of the developer, to the PC version a try.

Played on: PC Previously published on: Playstation 3, Xbox 360

GTA IV tells the story of Niko Bellic, an Eastern European immigrant and war veteran who is persuaded to come out. Liberty City by his cousin Roman Novels, stories about the lives of the American dream prove lies, he is in debt and has problems with gangsters. Niko is dragged into the misery and tries to keep his cousin out of trouble while he faces demons from his own past.

Gamers in the previous three parts played on PC will feel at home, because the default controls are unchanged. It is possible to play the game with an Xbox 360 controller and you can in the middle of the game switch back to keyboard and mouse without something having to propose. In The transition between the two operating systems runs so seamlessly that even hints to enter the A-button change with them directly in the menu. Apart from this, has control of the PC version, no changes compared to the console versions. For more information on the game controller and the story of GTA IV, go to our review of the console version of the game.

When porting to PC, Rockstar Toronto bottom removed from the can. This is immediately apparent when we see the first ingame images, the textures are sharper and the 'drawing distance' has been improved so distant subjects remain longer in the picture. The resolution can be increased to a maximum of 2560 by 1600 pixels, but for our test session we had to do it with "only" 1920 by 1200. Gamers with a not too powerful PCs have plenty of choices for all the splendor that tame, if desired, this can also be done through the game. Automatically

A new institution that stands out is the ability to set, so the frame rate to sink to the level of a slide, the traffic density as you get stuck in the traffic of Liberty City. Fixed By default this variable is set to 35 up to 99, which according to Rockstar is equal to the volume of traffic on the console versions. We also saw a benchmark option in the menu, but unfortunately we did not have time to watch it properly.

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