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Wednesday, April 2, 2014

Call of Duty: World at War

Activision has garnered much success with last year's Call of Duty 4. Especially the multiplayer mode was a big hit, and the shift of the Second World War to a more modern setting was well received. It should therefore be mentioned that the next game in the series, Call of Duty striking: World at War, again goes back to World War II. Many fans of the game have taken by surprise at the decision. In addition, this section has been developed by Treyarch, the studio behind Call of Duty 3, the least part of the franchise again.

Tested on: Xbox 360 Also available for: Playstation 3, PC Different versions: Playstation 2, Nintendo Wii, Nintendo DS, PlayStation Portable



Call of Duty: World at War pushing the player campaign with two stories, as is customary in the game series. In the Pacific, the game follows the adventure of the American soldier Miller, while on the Russian front battle Private Dimitri Petrenko is followed. Both stories alternate regularly, as usual in Call of Duty. The Russian mission in Stalingrad begins and ends in the heart of Berlin, while the Americans in the Pacific through Peleliu march on Okinawa.

The World War II-setting is as familiar as milked. Certainly the battle between the Russians and the Germans, we have seen enough, but also in the Pacific, we are in other games like Medal of Honor: Pacific Assault and Battlefield 1942, has been. The setting is so much news to catch up and that's a handicap, since just made the change of setting Call of Duty 4 so refreshing. Treyarch has also had his hands full than an overly large "been there, done that' sense to avoid.

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