The Grand Theft Auto franchise was first introduced in 1997, when the first volume was released on the PC. In part three of the games first appeared on a console, and then yet to be ported to the personal computer. Also in GTA IV Rockstar not forget his roots. Tweakers.net went to the London office of the developer, to the PC version a try.
Played on: PC Previously published on: Playstation 3, Xbox 360
GTA IV tells the story of Niko Bellic, an Eastern European immigrant and war veteran who is persuaded to come out. Liberty City by his cousin Roman Novels, stories about the lives of the American dream prove lies, he is in debt and has problems with gangsters. Niko is dragged into the misery and tries to keep his cousin out of trouble while he faces demons from his own past.
Gamers in the previous three parts played on PC will feel at home, because the default controls are unchanged. It is possible to play the game with an Xbox 360 controller and you can in the middle of the game switch back to keyboard and mouse without something having to propose. In The transition between the two operating systems runs so seamlessly that even hints to enter the A-button change with them directly in the menu. Apart from this, has control of the PC version, no changes compared to the console versions. For more information on the game controller and the story of GTA IV, go to our review of the console version of the game.
When porting to PC, Rockstar Toronto bottom removed from the can. This is immediately apparent when we see the first ingame images, the textures are sharper and the 'drawing distance' has been improved so distant subjects remain longer in the picture. The resolution can be increased to a maximum of 2560 by 1600 pixels, but for our test session we had to do it with "only" 1920 by 1200. Gamers with a not too powerful PCs have plenty of choices for all the splendor that tame, if desired, this can also be done through the game. Automatically
A new institution that stands out is the ability to set, so the frame rate to sink to the level of a slide, the traffic density as you get stuck in the traffic of Liberty City. Fixed By default this variable is set to 35 up to 99, which according to Rockstar is equal to the volume of traffic on the console versions. We also saw a benchmark option in the menu, but unfortunately we did not have time to watch it properly.
Played on: PC Previously published on: Playstation 3, Xbox 360
GTA IV tells the story of Niko Bellic, an Eastern European immigrant and war veteran who is persuaded to come out. Liberty City by his cousin Roman Novels, stories about the lives of the American dream prove lies, he is in debt and has problems with gangsters. Niko is dragged into the misery and tries to keep his cousin out of trouble while he faces demons from his own past.
Gamers in the previous three parts played on PC will feel at home, because the default controls are unchanged. It is possible to play the game with an Xbox 360 controller and you can in the middle of the game switch back to keyboard and mouse without something having to propose. In The transition between the two operating systems runs so seamlessly that even hints to enter the A-button change with them directly in the menu. Apart from this, has control of the PC version, no changes compared to the console versions. For more information on the game controller and the story of GTA IV, go to our review of the console version of the game.
When porting to PC, Rockstar Toronto bottom removed from the can. This is immediately apparent when we see the first ingame images, the textures are sharper and the 'drawing distance' has been improved so distant subjects remain longer in the picture. The resolution can be increased to a maximum of 2560 by 1600 pixels, but for our test session we had to do it with "only" 1920 by 1200. Gamers with a not too powerful PCs have plenty of choices for all the splendor that tame, if desired, this can also be done through the game. Automatically
A new institution that stands out is the ability to set, so the frame rate to sink to the level of a slide, the traffic density as you get stuck in the traffic of Liberty City. Fixed By default this variable is set to 35 up to 99, which according to Rockstar is equal to the volume of traffic on the console versions. We also saw a benchmark option in the menu, but unfortunately we did not have time to watch it properly.
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