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Wednesday, April 2, 2014

Shaun White Snowboarding

Snowboarding Games provide many years of great entertainment. Popular game series such as Cool Boarders, SSX and Amped have over the years had their good and bad versions, but they had one thing in common: they had no real snowboarders and had little connection with reality. Ubisoft now comes with Shaun White Snowboarding, a snowboard game in which "The Flying Tomato" Shaun White is central, which is currently one of the dominant extreme athletes applies both on a snowboard and a skateboard.

Tested on: Xbox 360 Also available for: Playstation 3, PC Different versions: Playstation 2, Nintendo Wii, Nintendo DS, PlayStation Portable


*Tasty entrant

The man with the red head of hair on the slopes with a world-class athlete, but that does not mean that the game that bears his name automatically has the same level. Yet the presence of the famous boarder a bonus, as well as a tasty entrant. Shaun introduces you right at the beginning of the game in what to do and where you go. The aim is obviously to boarding, at his level, but before you have passed that level, there is a lot of work to do.

Shaun White Snowboarding
That work will take place on four mountains, each in a different area. You start in Park City, but that environment quickly swapped for Alaska, Japan or Europe. Each mountain has its own character and one or more components that you will not come. Against the other mountains This character can be found both in the back building of the mountain as it looks. Nearby Park City is a nice cultivated winter sports park, Alaska looks much wilder. In Japan you can find under the mountain a children's park full of big, crazy puppets, making you rush seems to have ended. In a mushroom trip

*Sick Airs

However, the structure is more interesting than it looks. Global knows every mountain same ingredients. From the top you first get an area where relatively undisturbed nature could take its course. Followed, depending on the mountain slopes and wooded landscaped area. The nice thing is that each zone has its own challenges. For example, on the slopes you can find lots of nicely landscaped ramps that you can use to jump, but the real sick airs' you have to actually go to the highest area, where you can jump over deep gorges - which then also gives bonus points.

Apart from global similarities some unique features, which bring with them certain opportunities. Every mountain also has Think of a formed by the natural half-pipe, the remains of a crashed plane where you can over-boarding or an old mountain bike trail that lends itself to endless grinds. These unique elements make it worthwhile to explore every mountain and nature ensures that you are not overly quickly becomes bored with Shaun White Snowboarding. Because it takes a while before you know every mountain completely out of your head

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