At the Games Convention in Leipzig, Mirror's Edge best game for the Xbox 360 lineup. Earlier this year at the E3 trade show eyes already focused on this game. What's so special about the colorless world that developer Digital Illusions presents to us?
The Swedish developer, which is the abbreviation of his full name called 'Dice' is called, is best known for the shooter Battlefield 1942 and its successors. However, with Mirror's Edge Studio stores a different path. Also, Mirror's Edge is played in first person and just like in the Battlefield series, there are plenty of weapons in the game included. The difference is that they are almost exclusively this time in the hands of the enemy, protagonist Faith should normally do without weaponry.
Faith is an Asian lady and she lives in a large, futuristic city. The background story of Mirror's Edge is a little vague, but it is clear that the city is under strict control. Check the rulers all modern forms of communication, and the population has a lot of freedom given her in exchange for security. However, there is opposition to the strict regime. The opponents must see communicate with each other without being checked. The so-called Runners, where Faith is one of them, here are the means. Runners move above the roofs of the flats in the nameless city. They practice the popular 'parkour', sometimes called 'free running', a physical discipline which is gejumped from building to building and rapidly against man-walls sprung. Also high suspended tubes are devoted to the Runners. They walk effortlessly over or meander there to continue.
GC: Mirror's Edge
*Colorless
Mirror's Edge is especially notable for the graphical style where the Swedish creators have chosen. Most games, and certainly the most first-person games, have a dark look, but Mirror's Edge is very light. White is the dominant color of the game, all the buildings seem to be erected. Completely white surfaces That actually they are not, but as Faith sees the world, and because the game is played in first person you see everything through her eyes. Faith looks like a runner, they only see what parts of buildings or may not be useful for her way of moving through the city. Everything is useless, Faith sees as a colorless, inconspicuous flat. Its purpose is rather to the parts that are useful and which are orange or red in her image. This involves the walls, ledges, planks, scaffolding tubes and she needs to move forward. Developer Digital Illusions does everything to let you experience how it feels to be. Player a Runner Not only will you see the world as Faith sees it, you can not take away from her. There is no option to deliberately added from a third-person perspective to see the game. To make the image as realistic as possible Dice brings the game into the picture like looking through a wide angle lens and for the same reason, the game has no Hud . There is only a small dot in the middle of the picture. Dice too would prefer to omit, but initial tests showed that players then the fast action sick. Now you can look to the point, a technique that ballerinas when they make a pirouette.
The Swedish developer, which is the abbreviation of his full name called 'Dice' is called, is best known for the shooter Battlefield 1942 and its successors. However, with Mirror's Edge Studio stores a different path. Also, Mirror's Edge is played in first person and just like in the Battlefield series, there are plenty of weapons in the game included. The difference is that they are almost exclusively this time in the hands of the enemy, protagonist Faith should normally do without weaponry.
Faith is an Asian lady and she lives in a large, futuristic city. The background story of Mirror's Edge is a little vague, but it is clear that the city is under strict control. Check the rulers all modern forms of communication, and the population has a lot of freedom given her in exchange for security. However, there is opposition to the strict regime. The opponents must see communicate with each other without being checked. The so-called Runners, where Faith is one of them, here are the means. Runners move above the roofs of the flats in the nameless city. They practice the popular 'parkour', sometimes called 'free running', a physical discipline which is gejumped from building to building and rapidly against man-walls sprung. Also high suspended tubes are devoted to the Runners. They walk effortlessly over or meander there to continue.
GC: Mirror's Edge
*Colorless
Mirror's Edge is especially notable for the graphical style where the Swedish creators have chosen. Most games, and certainly the most first-person games, have a dark look, but Mirror's Edge is very light. White is the dominant color of the game, all the buildings seem to be erected. Completely white surfaces That actually they are not, but as Faith sees the world, and because the game is played in first person you see everything through her eyes. Faith looks like a runner, they only see what parts of buildings or may not be useful for her way of moving through the city. Everything is useless, Faith sees as a colorless, inconspicuous flat. Its purpose is rather to the parts that are useful and which are orange or red in her image. This involves the walls, ledges, planks, scaffolding tubes and she needs to move forward. Developer Digital Illusions does everything to let you experience how it feels to be. Player a Runner Not only will you see the world as Faith sees it, you can not take away from her. There is no option to deliberately added from a third-person perspective to see the game. To make the image as realistic as possible Dice brings the game into the picture like looking through a wide angle lens and for the same reason, the game has no Hud . There is only a small dot in the middle of the picture. Dice too would prefer to omit, but initial tests showed that players then the fast action sick. Now you can look to the point, a technique that ballerinas when they make a pirouette.
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