What if I could jump, each object has its own gravity and adventures? From planet to planet In Super Mario Galaxy, I immerse myself in the imaginative world of Mario's latest platform game. Did the plumber still in the fingers or he has now got star quality?
Mario 64 and Sunshine
In 1996, Super Mario 64 appeared on the Nintendo 64, which was also the first Mario platform game in 3D. The semi-sequel, Super Mario Sunshine, appeared in 2002 on the Gamecube and introduced the new nation's Pianta's. Mario was equipped with a water cannon, which he could levitate himself. Example above the ground Mario had to use water jets to spray the cleaning levels and eliminate enemies. The game received mostly good reviews, although some felt that the excess water cannon changed the familiar gameplay and not everyone could appreciate the addition of the Pianta characters.
Super Mario Galaxy seems to introduce new elements at first sight - as was Mario normally not in the room and there were no talking star present. We appreciate the readers that the slightly negative associations about Sunshine parts already assured, Nintendo has put plenty of familiar elements in the game and still managed to feel the game innovative.
Chaos in Mushroom Kingdom
Once every hundred years a comet in the sky over the Mushroom Kingdom, which limits the shooting stars raining on the kingdom. Every hundred years, the arrival of the comet celebrated with the stardust festival. Princess Peach invites Mario to attend this event at but something goes horribly wrong.
Bowser is the Mushroom Kingdom with a fleet of flying ships. The cozy festival turns into a chaotic disaster. While the player has jobs to the Princess Mario landfill there is a way around many fireballs on the ground, are flying debris around and screaming for help Toads. Bowser gets it together with Peach castle and all the lights to the ground and go with it. To get An attempt to avoid this is punished by a henchman of Bowser, and Mario awakens in an unknown planet.
Here the player is introduced to the beautiful Princess Rosalina who along with the star people, the Luma's lives in the comet observatory. Rosalina will help Mario in his quest, with the plumber the observatory may use as a home base, similar to the castle, which served as the basis in Super Mario 64. From this spot can be moved to different galaxies, in a search for the kidnapped Peach again.
Gameplay
Super Mario Galaxy is running as the title says, to galaxies. Therefore, planets, stars and gravity play the leading role in this Wii adventure. The player can have different planets and asteroids walk in all shapes and sizes. Sometimes it's just a flat disk, other times a small scoop or merely floating debris. Regular player can jump to nearby planets. If the player jumps in the gravitational field of another planet, Mario here comes neatly on his feet.
The planets are farther apart, then Mario can move itself by using a pull-Star or a shooting star. Use The latter star Mario shoots off to a distant planet, while the pull-star action requires the player. By focusing on the star and pressing the A button, Mario pulled slowly toward the star. So the plumber can be moved along several pull-star to finally come. On a new planet It is in the beginning to get used as Mario runs upside down a planet or a cube as he walks a planet on all sides. The camera is doing his job well here - instead of placing the camera behind Mario which probably yielded problems is now more remote, so the playing field is difficult to envisage. Incidentally, it is possible to rotate the camera. Manually
Super Mario Galaxy - screenshot
Often the player can see all around them lie. New planets Levels of larger planets are sometimes similar to those of Super Mario 64. Especially since the player has no view here on nearby planets, by the grandeur of the area. So it is certainly not the case that only run on small planets visible at a glance.
Mario 64 and Sunshine
In 1996, Super Mario 64 appeared on the Nintendo 64, which was also the first Mario platform game in 3D. The semi-sequel, Super Mario Sunshine, appeared in 2002 on the Gamecube and introduced the new nation's Pianta's. Mario was equipped with a water cannon, which he could levitate himself. Example above the ground Mario had to use water jets to spray the cleaning levels and eliminate enemies. The game received mostly good reviews, although some felt that the excess water cannon changed the familiar gameplay and not everyone could appreciate the addition of the Pianta characters.
Super Mario Galaxy seems to introduce new elements at first sight - as was Mario normally not in the room and there were no talking star present. We appreciate the readers that the slightly negative associations about Sunshine parts already assured, Nintendo has put plenty of familiar elements in the game and still managed to feel the game innovative.
Chaos in Mushroom Kingdom
Once every hundred years a comet in the sky over the Mushroom Kingdom, which limits the shooting stars raining on the kingdom. Every hundred years, the arrival of the comet celebrated with the stardust festival. Princess Peach invites Mario to attend this event at but something goes horribly wrong.
Bowser is the Mushroom Kingdom with a fleet of flying ships. The cozy festival turns into a chaotic disaster. While the player has jobs to the Princess Mario landfill there is a way around many fireballs on the ground, are flying debris around and screaming for help Toads. Bowser gets it together with Peach castle and all the lights to the ground and go with it. To get An attempt to avoid this is punished by a henchman of Bowser, and Mario awakens in an unknown planet.
Here the player is introduced to the beautiful Princess Rosalina who along with the star people, the Luma's lives in the comet observatory. Rosalina will help Mario in his quest, with the plumber the observatory may use as a home base, similar to the castle, which served as the basis in Super Mario 64. From this spot can be moved to different galaxies, in a search for the kidnapped Peach again.
Gameplay
Super Mario Galaxy is running as the title says, to galaxies. Therefore, planets, stars and gravity play the leading role in this Wii adventure. The player can have different planets and asteroids walk in all shapes and sizes. Sometimes it's just a flat disk, other times a small scoop or merely floating debris. Regular player can jump to nearby planets. If the player jumps in the gravitational field of another planet, Mario here comes neatly on his feet.
The planets are farther apart, then Mario can move itself by using a pull-Star or a shooting star. Use The latter star Mario shoots off to a distant planet, while the pull-star action requires the player. By focusing on the star and pressing the A button, Mario pulled slowly toward the star. So the plumber can be moved along several pull-star to finally come. On a new planet It is in the beginning to get used as Mario runs upside down a planet or a cube as he walks a planet on all sides. The camera is doing his job well here - instead of placing the camera behind Mario which probably yielded problems is now more remote, so the playing field is difficult to envisage. Incidentally, it is possible to rotate the camera. Manually
Super Mario Galaxy - screenshot
Often the player can see all around them lie. New planets Levels of larger planets are sometimes similar to those of Super Mario 64. Especially since the player has no view here on nearby planets, by the grandeur of the area. So it is certainly not the case that only run on small planets visible at a glance.

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