BREAKING NEWS

Reviews

Laptops

Tablets

From our Blog

Wednesday, April 2, 2014

Spore PC Review

In the beginning ...

Spore is a kind of godgame produced by the creator of The Sims and SimCity, Will Wright. In a godgame you play for god, which you care how a creature survives and develops. Here you start from nothing to a prevailing party. Spore was a hit even before it came out by the Creature Creator is available free on the Internet. Once to YouTube, type but Spore and watch what others made! Briefly Spore is a combination of Pac-Man, World of Warcraft and Age of Empires. You begin as a single cell ie where you have to find a Pac-Man eating and to collect DNA. By which DNA can buy various mouths you a creature carnivores, herbivores or omnivores do. Then you finally get fins, so you can move. Quicker through the field This is necessary, because now it's eat or be eaten. This is one of the better parts of this game, because you can completely customize your being as you want. So you get a bond with your being, and that's pretty special for a game. The next two phases






Then you get arms and legs and then two rounds in which a group of your kind to let dominated by either road or by anyone eating become friends. Fortunately, these phases do not last long: it is very fast simple. Then you have to fight your own kind. As ruler of a planet That will either trade or with weapons either propaganda. It depends on the previous three phases, for it smart Spore keeps everything you do to. If you have had that (easy) phase you into the only real game phase that allows you to play longer. Area Phase




Space Stage, you play by trading between different planets and planets to conquer. With a self-built spacecraft go around the planets, plant your stuff there and it is hoped that the atmosphere it attracts and makes things grow. You do this by zooming in on a planet, and when you're ready to zoom out. It runs very smoothly, but it should also be given that you will use this feature. Often But you come against pirates. And unlike earlier phases, this is a lot harder in terms of level. For example, you can really only three pirate ships against which all stronger than you are! Conclusion Spore is a good and beautiful game. Functions are carried out properly and run smoothly. The online Sporepedia, who used to play for you to make opponents is endless. This game is a must-have for Sims / SimCity players. The system requirements are fortunately not too big, so an older PC, this game definitely. Spore is well worth the money.

Fifa 09

When it comes to sales, the FIFA series from Electronic Arts its leading position in the football genre never lost, but continues the series already qualitatively years behind Pro Evolution Soccer. Last year the difference was smaller with Fifa 08 and the first experiences with Fifa 09 at the Games Convention in Leipzig were very positive. Meanwhile, the game is in stores and it's time for the final verdict. EA know the hole with Konami's PES to close?

Tested on: PlayStation 3 and Xbox 360 , this review is not representative of the other versions that are available, namely for the PS2, PSP, Wii, DS and PC

The answer to that question is to a considerable extent on Pro Evolution Soccer 2009, which is available from 17 October. The editors of Tweakers.net is that game already present, so that we can make, without judge. PES 2009 fixed some minor comparisons Both games, vary in design so that you can ask to what extent it still comes to competitors yourself. Where PES 2009 made in Japan tends to be slightly more arcade, is Fifa 09 for realism. A personal preference for one of these directions might outweigh the actual quality of both games heavily.


Fifa 09 so called 'realistic', but why exactly? That has everything to do with the way football is played in a game. For example, in a series of games like Fifa would have to sprint to the goal line in five seconds from the center line as possible - that would be unrealistic. Nor is the pace at which the game is played a role. Turn the TV on Sunday afternoon and once you see crucial moments, although they can be over soon, but that the game in midfield often slow. Players play the ball in to each other, looking for an opening. The designation 'realistic' indicates that Fifa 09 football game that makes us the most reminiscent of the real thing.

It starts with the most eye-catching part: the images. Fifa 09 is simply the best football game ever. The stadiums are nice, the players are sharp and everything looks spiffy. The animations of the players are impressive. Several players from great distances identified by their gait or shoot. Moreover, seeing all these movements, the dribbling a ball to adopt and give a pass, there is credible. This is perhaps even more important than the fact that the graphics are sharp and colorful images, as unrealistic moving players are disastrous for a football game. Not fatal, but it is unfortunate that many players do not look very similar to their real counterparts. The big players are well reproduced, but in the Dutch League you hardly recognizable players encounter. Even the internationally more known clubs like Ajax, Feyenoord and PSV come off poorly. It has little effect on the game, but for the Dutch gamer or a minus.

Nevertheless, that does not affect small tip to the general atmosphere in the game, as almost always been put down. Really good at Fifa, The audience leaves constantly hear and responses reflect what is happening on the field. Shots that just are accompanied with a deep 'ohhhh', while the stadium course erupts in cheers when a goal is scored. Besides sailing The excellent soundtrack adds to the atmosphere in the game.

Crysis Warhead

When Crysis came out in November 2007, the gamers community was a curse and a blessing richer. The blessing was the stunning visual richness that Crysis on the highest detail setting voorschotelde the gamer, the curse was that a supercomputer and diet needed to play the game at that institution. Almost a year later, we pull the nano suit again and we assume the role of Sergeant Michael 'Psycho' Sykes for the expansion called Crysis Warhead.

Warhead is a 'stand-alone expansion: you do not need to play the original Crysis disc. The game takes place in the same context in the original, where First Lieutenant Jake 'Nomad' Dunn plays the leading role in the fight against North Koreans and aliens. Psycho's adventure takes place in Warhead on the other side off the island, where a certain Colonel Lee of the Korean People's Army a container of the island is trying to catch up. This mysterious container can not only rely on the attention of the Americans, the aliens are interested in it.


The lack of a substantive introduction at the start of the game will cause some confusion among new players. Warhead starts just after a vtol that you and your fellow soldiers had evacuated crashed. While you're at a safe place to seek an electromagnetic pulse blows your socks. You see a KPA helicopter taking off with the container while you start nano suit again. If you look around you, you will see ice and snow. Crysis veterans will already know what time it is: The aliens are also there. A series of flashbacks from Crysis interrupts the conversation between Psycho and his supervisor, who sends him on his way to assist in the bombing. One of the pilots involved here turns out to be. An old acquaintance of Psycho

Preview: Midnight Club: Los Angeles Multiplayer

The racing genre is so old and so crowded with good games, it's difficult to really add something new. The game concept Midnight Club: Los Angeles also does not, but combines a number of existing issues in a good way.

Tested on: Xbox 360 Also on: PlayStation 3


Let me start by saying that I have something in Los Angeles. I've been there several times and find it a nice town. In 'MC: LA' although the city is not one-to-one copied, but all the major icons of the city are available. The Santa Monica Pier, Hollywood, Rodeo Drive: they all have a digital image. More importantly, the general atmosphere in the city by "MC: LA 'is called, is consistent with reality. I had in my play session really feel that I was on the streets of the City of Angels to the race.

Midnight Club: Los Angeles pushing the player has both single player and multiplayer mode. On the single canned late July we already ahead, and this time we went with the multiplayer to work. It turns out that although different elements of the single return in the multiplayer, as the game environment and the driving style of the car, Rockstar has multiplayer yet a full additional game show almost light.

Brothers in Arms: Hell's Highway

Who does not know the story of the general who thought D-Day would take place? In the Strait of Dover Or that of the other General who believed in September 1944 or by clicking to advance towards Germany? Despite their fame WWII continues to enthrall us, or the events are now in book, movie or game form presented to us.

Brothers in Arms: Hell's Highway is set in Brabant 1944. That setting is no coincidence: BiA character Sergeant Matt Baker and his mates survived in earlier episodes of the game after all D-Day and its aftermath, and Hell's Highway sent this time to Eindhoven and surroundings, for there the Germans finally to dislodge from the Netherlands. We know that this was not going to happen now: the Allies were on their falie the "Krauts" and then had to dig into the snowy Ardennes.

Brothers in Arms: Hell's Highway
As Matt Baker and his unit, however, begin their part of Operation Market Garden in September 1944, is all that is still far away: first wait after numerous battles include Son, Veghel and Eindhoven. That area is not displayed completely truthful, but sufficiently realistic: people of the region will undoubtedly recognize their surroundings in the game. Our preview provides a comprehensive look at the realistic elements in Brothers in Arms: Hell's Highway.

Pure

Games-related media are at the beginning of the calendar year a habit to turn. Key titles that are arriving at a glance This year, the lists were dominated by titles like Resistance 2, Metal Gear Solid 4, LittleBigPlanet, Grand Theft Auto IV. The chance that you've encountered Pure time in the lists is small. Disney announced the game in mid-February, and the game then went rather 'low-profile' through life.



Pure
It was therefore quite surprising that Pure by various websites surprise E3 game show in Los Angeles was called and during the Games Convention in Leipzig, the game received a great deal of praise. And not without reason. Pure appears to have become, which is actually reminiscent of an extreme sports title than a racing game. Longer a first-rate off-road racing game Disney shows that it does not have to be able to put down. Good game so complicated The base of Pure is in fact quite simple. You choose a rider, proposes a quad together and then racing blown. A background story is not there and that is not necessary. You need to ask yourself just races battle their way through a series. In addition, you'll always go into other areas, and you're constantly improve quad, so you can carry. Always more spectacular tricks it out

STALKER - Clear Sky, PC Review

A revised version of my review is here to find (with video review!) have half a year back, I'm very amused by the atmospheric and exciting STALKER: Shadow of Chernobyl, but developer GSC Game World was not satisfied. It took a long time before their brainchild saw the light and are in a lot of features deleted. It soon became STALKER:. Clear Sky announced the game that should have been the first STALKER No, once promised vehicles are not in there, but Clear Sky still has a lot to offer. Is it enough to buy a ticket to the always radiant Chernobyl again In clear skies Clear Sky NPP takes place a year before "The Marked One" from the previous game reaches. This time the player gets control of the mercenary Scar. Scar is an experienced Stalker, who comes around with escorting scientists. During one of these escort missions, he is against all predictions, overtaken by an emission. An emission is a deadly discharge of all the energy that has accumulated in the center of the Zone. This energy is then a destructive shock wave that sweeps through the area. Bad news for Scar and his family. But it is not end of story for Scar, because he wakes up in the base of Clear Sky. This organization is concerned with the study of the zone and the last issue reveals worry them much. The issue was of an unprecedented scale and no one is waiting for a second. Worse, no one knows what causes it. It is therefore important to avoid their repetition. Even you, although the first managed to survive, will not be able to endure. Such emission The leader of Clear Sky, Lebedev, suspect someone is at the heart of the Zone, the power plant is penetrated. Therefore, you are sent out to find out who did this play ready.




Faction War

that the disastrous issue has had serious consequences for the entire area will soon clear. The incident has ensured that the fragile balance between the various factions in the Zone is in pieces. Before you well and you begin your quest to be because you are asked to help with a problem. Clear Sky friendly yet compelling The organization that normally should have secrecy, is now attacked by a violent mob. Here you will be introduced to the Faction War. This gang can be defeated by taking similar to the Battlefield games. Certain points on the map You do not do this alone, because the AI sends regular small groups to which points to operating it. For the same counterparty is done, so there is always movement in the front line. Because this is completely independent of you, you get the feeling that you are in a dynamic world is you.
During the hunt for those responsible for the issue, you will get acquainted with the most factions and you can choose to get them to close. Through the PDA, which you can organize a lot of information you will get an overview of the war between your faction and the opponent. Also you can see on the map where friend and foe is approximately located. I personally find this a bit of a shame, because you are not so easily more surprises will be in this way.



Why fight all these factions together? Well, the issue was of unprecedented proportions. He was so powerful that parts of the area who first impassable were now free to explore. This means that stalkers with Ruble Signs in the eyes preying on mountains of valuable artifacts and no one is going to share the loot. All those people go a rude awakening, because artifacts are a lot harder to find than in Shadow of Chernobyl. The stones with special properties are visible only when you are almost standing on them. Artifacts can be found by means of detectors, which can be found in different flavors. Tripper? Before STALKER: Clear Sky started playing, I was wondering if the game would not be a repeat exercise. This turns out to be giant. Of course you get into familiar areas, but there are almost as many new environments, which are also beautiful designed. The atmosphere of the game is again the strongest point of the game, something the developers deserve praise for. Especially when you consider that the area and the sites actually exist. There is a submerged in the swamp Orthodox Church, the ghost town Limansk and you may get lost in an unexplored part of the Red Forest. Especially in the woods, I have to suppress screams, while it was not even past sunset. In addition, that at random times can be a new issue. These 'aftershocks' are lethal to all animal life, including humans. Once you get on the radio message that there is one in arriving, you have a few minutes to find shelter. Such emission undulates with great force by the area and it shows. The image is blurred, the air rumbles threateningly. As the shock wave approaches the day can spontaneously change into night and vice versa. At the decisive moment, the blood-red sky and the crows fall dead from the sky. At night you do not already feel safe. The nights are pitch black and because the accompanying sounds make you nervous soon. However, the computer controlled opponents have absolutely no problems with the darkness, as they can find in the dark.'s Easy Not a disaster, but the addition of grenades will come close. In theory, this option good for the gameplay, because it forces you to come out from behind that wall safe and active play. The problem is that the AI consists entirely of professional honkbalpitchers. Five times in succession die because a grenade perfectly timed precisely lands on your head, will soon be frustrating. Another downside is that Clear Sky, just like its big brother, has a tendency to derail. Now the stability improved greatly for me compared to Shadow of Chernobyl, but I ran it against a bug that prevented almost that I could continue playing. A door would not open, and I really had to go in order to continue. If I had not stabbed a fellow Stalker out of desperation - I had already lost my grenades at the door itself - I did not come further than halfway. And there are other small examples to think of glitches that there did not have to sit. In the enhanced stability, however, seems not to be, as there are complaints about crashes and onspeelbaarheid the Clear Sky Forum by many people bitterly for everyone . Hand there are people who say they have encountered virtually no problems while playing. There are as yet no identifiable causes for these crashes.






Many improvements

are quite available in Clear Sky. few improvements The storyline example, I find better put together than its predecessor. There is more variety in the missions you get and the more important characters have more to say. The narration is increased and its quality is solid and believable. The story combined with the Faction War offers players enough content for the price. A plus of the first part was the seven different endings, but in Clear Sky is unfortunately only one possible conclusion. This is understandable, because otherwise the security would be at risk.
For those who hate the constant walking had there is good news. The lack of vehicles is in fact largely offset by guides you to previously visited locations can result. For a sum of money And for those who could not get enough of the pimping of weapons is even better news. In several bases can be found Technicians, who can upgrade weapons and protection and repair. These improvements to the weapons you have at the beginning of the game, a higher survival rate in again challenging firefights.
Shadow of Chernobyl looked all fine and this time there is a little further. The beautiful display new areas I have already mentioned, but on a technical level, there is progress. Thus, the sharp textures and lighting effects are extensive. There are also cool effects that you can admire, which I unfortunately did not have the decision. DirectX10 only The animations I find it a bit wooden. All these extra bells and whistles naturally demand more from the video card, but with a slower card, you can still enjoy fine on lower settings. The screenshots in my review to the quality of a flawless framerate show and I had the graphics options can also be set slightly higher.



Conclusion

Clear Sky may well be some errors on the whole has become. stake a great first person shooter The addition of the Faction War and good storyline, in addition to the lovely atmosphere and challenging confrontations of the original, make that STALKER: Clear Sky a second trip to Chernobyl but certainly worth the effort. Do not forget to pack. Respirator you my fifth review. Do you have any comments or questions? Should I use more white space? Who would win in a duel: Snorks or Bloodsuckers [Edit] Update on disappointing stability for others

Share This

 
Copyright © 2013 My News My Blog
SEO by C4i Technologies