Cooperative gameplay is hot. Gears of War set the standard for co-op games in late 2006 and even then gold Army of Two as a potential challenger for the Xbox 360 hit. That the release of this EA game in itself would not begin for half year was not yet known. A game that seemed promising at E3 2006, could be two years later. Obsolete Army of Two, however, appears to have survived. The test of time reasonably well
Army of Two is about two soldiers who have made their hobby into their profession, they are mercenaries, soldiers freelance assignments refurbishing where normal soldiers would not dare to think. War appears to be this kind of types, which is apparent from what you earn by performing the missions and cutscenes in which you will hear more about the story. Soon become big business Many thousands of dollars to fly across the screen, Elliot Salem and Tyson Rios may well live on the money that gives them their dangerous work.
*Fat wallet
That money is not only figuratively but one aspect of the game, but also has a function. Everything you do in the missions, makes money. You shoot down a helicopter, then delivers you just $ 3,500 extra on. That money can be invested in new, more powerful weapons, but also better protection layers on clothing, other masks and so on. In this way it is possible to draw up a fat wallet, a dream package of weapons and equipment together and that is certainly on higher difficulty levels no luxury.
Army of Two is about two soldiers who have made their hobby into their profession, they are mercenaries, soldiers freelance assignments refurbishing where normal soldiers would not dare to think. War appears to be this kind of types, which is apparent from what you earn by performing the missions and cutscenes in which you will hear more about the story. Soon become big business Many thousands of dollars to fly across the screen, Elliot Salem and Tyson Rios may well live on the money that gives them their dangerous work.
*Fat wallet
That money is not only figuratively but one aspect of the game, but also has a function. Everything you do in the missions, makes money. You shoot down a helicopter, then delivers you just $ 3,500 extra on. That money can be invested in new, more powerful weapons, but also better protection layers on clothing, other masks and so on. In this way it is possible to draw up a fat wallet, a dream package of weapons and equipment together and that is certainly on higher difficulty levels no luxury.

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