Gasoline prices are a source of frustration for many people. If we the vision of Frontlines: to believe, Fuel of War is the end of the price increases still nowhere in sight. In fact, oil is so scarce that the powerful countries there to fight. If the last oil wells are drilled, Russia and China are diametrically opposed to America and Europe. Between them lies the war zone of Frontlines: Fuel of War.
*Third World
The game is set in the near future. All images of doom shortages of raw materials and rising tensions in the world are true. The Russians and the Chinese have made a pact, called the Red Star Alliance. In response, America and Europe, along the Western Coalition Army formed, leaving two absolute superpowers clash. The game begins when the Stray Dogs, a small group of fierce soldiers in the field going for a mission and suddenly encounter troops of the Red Star Alliance.
Now, you might expect to hear as you play Agencies such and such 'and so on, but it shoots the single player mode Frontlines deficit. Is it bad that you're fighting with a nameless soldier? Not necessarily, but it does not ensure that you will bond with the story. The missions are at times quite fun to do and also offer some variety, but ultimately it is 'just' another war in which you 'do' things blow up, people must save and a lot of enemies to shoot again.
*Drones
The variation owes the game rather than the structure of the story - for that is very fascinating and moreover completely linear - but especially the variety of weapons and gadgets. Frontlines play smart to developments taking place in the army. Thus, the use of remote controlled vehicles is a hot topic. The U.S. military does all tests with an amphibious vehicle to be controlled with an Xbox 360 controller and in Frontlines are several radio controlled vehicles, ranging from a helicopter with a machine gun to small, exploding carts. Nothing is more fun to plant such a car at an unsuspecting enemy soldier and ... boom!
Yet it is mainly down to the foot shooting groves Red Star soldiers. This concerns in particular to look good coverage and use of your teammates. 'Using', because really, you can not call it teamwork. Occasionally there is a single clue to hear where the enemy is, but it is by no means high. While the missions in which vehicles play a big role for even more variety and thus ensure good keep up the pace in the campaign started, the single player mode will especially feel a missed opportunity.
*Third World
The game is set in the near future. All images of doom shortages of raw materials and rising tensions in the world are true. The Russians and the Chinese have made a pact, called the Red Star Alliance. In response, America and Europe, along the Western Coalition Army formed, leaving two absolute superpowers clash. The game begins when the Stray Dogs, a small group of fierce soldiers in the field going for a mission and suddenly encounter troops of the Red Star Alliance.
Now, you might expect to hear as you play Agencies such and such 'and so on, but it shoots the single player mode Frontlines deficit. Is it bad that you're fighting with a nameless soldier? Not necessarily, but it does not ensure that you will bond with the story. The missions are at times quite fun to do and also offer some variety, but ultimately it is 'just' another war in which you 'do' things blow up, people must save and a lot of enemies to shoot again.
*Drones
The variation owes the game rather than the structure of the story - for that is very fascinating and moreover completely linear - but especially the variety of weapons and gadgets. Frontlines play smart to developments taking place in the army. Thus, the use of remote controlled vehicles is a hot topic. The U.S. military does all tests with an amphibious vehicle to be controlled with an Xbox 360 controller and in Frontlines are several radio controlled vehicles, ranging from a helicopter with a machine gun to small, exploding carts. Nothing is more fun to plant such a car at an unsuspecting enemy soldier and ... boom!
Yet it is mainly down to the foot shooting groves Red Star soldiers. This concerns in particular to look good coverage and use of your teammates. 'Using', because really, you can not call it teamwork. Occasionally there is a single clue to hear where the enemy is, but it is by no means high. While the missions in which vehicles play a big role for even more variety and thus ensure good keep up the pace in the campaign started, the single player mode will especially feel a missed opportunity.
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