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Wednesday, April 2, 2014

Race Driver - Grid, PC Review


Introduction
In early May, I saw on TechPowerUp demo of Race Driver: GRID as zip stand.. Be downloaded but not installed in connection with school, etc. Then a few days later this article on tweakers.net. As a result, I became interested in Grid. since the end of May I have the demo installed and played. On 30 May this year, the full game is released and i after collecting the necessary money the following Wednesday without regret purchased. game Race Driver: GRID is a comprehensive racing game, which is easy to distill out the name of the game . The full game features different race modes, realistic damage model, several types of cars, different jobs and the ability to simply enjoy terrorizing. Race Driver: GRID on May 30 for the PC, Xbox 360 and Playstation 3 released and will be sometime in August for the Nintendo DS by another developer released worden.Codemasters did the development of the first three and Firebrand Games, the development for the DS version taken by itself.








Replay screenshot GRID uses the Ego engine, this engine is based on the Neon engine used word in Colin McRae DIRT. , the engine has been rewritten so that he has less high computer system requirements and a realistic damage model.



Graphics
"That last hit just cost you a bumper."
Because I have a fairly high-end computer Grid takes a fairly high settings just smooth. In a twenty-two inch wide screen the game at the highest resolution runs just smoothly. On the computer of my brother, I also have put the demo running Grid significantly worse to not because he does not have a new generation of graphics card. Cars are realistically and consistent with their realistic image. Also, the new damage model to a kiss. If you're taking your car into anything pops it depends on your speed on how you wegstuitert, what breaks your car breaks down or remains half to your car hanging. Really everything is destructible.


For example, bang your full of your left front into a tire wall than you can if you are driving too fast, go total loss. Reed something less hard or you came to the 'good' angle riding it may be that you left tire is damaged and you a deviation to the right gets on a straight stretch. Whether there's nothing much you can neatly and continue driving.

Everything is broken

Also bump opponents can result in a damaged car by making your own fault must restart the race because you can not drive. Further in the worst case

Doughnuts run is fun The smoke that some people miss in Grand Turismo 5: Prologue is in abundance in Grid. Not only in drift races, where the intention is that wheels keep spinning, but also in the races on street courses, ciruits and mountain roads. If you accelerates full throttle or brake hard you want tires sometimes smoke.


Sounds
"'re currently in first place!"
With the sounds it should be alright. The sounds are not perfect, because every car realistic sound but the hum and deep bass in the low rpm miss. This is called 'adding' by turning your subwoofer full and the overall sound a little harder to turn, but if you make a crash or your pops against someone or something to vibrate the windows because the bass is so loud. The In contrast sounds of a crash or knock, also turbos from other cars behind you or beside you hear beep when they are within earshot. The tires of the cars vultures realistically all your sideways bend slips. Also you have an occasional remark about your position, your driving style or the status of your tires or car from the pits while driving. Later in the game, when you can hire a teammate in you hear comments from your teammate while driving. It's just that you've driven after a few races all quotes have heard from the pit. This can be irritating because the obvious remarks. Moreover, the public also contributes to the race atmosphere. Smash an opponent if there is a crash or cause you have one, you'll hear an audience sympathizes and scares. In contrast to make a pretty overtaking or you'll be the first on the straight, then you hear a cheering and clapping audience. Gameplay You start Grid as a driver without a car. You first need a few races for other teams to drive to earn money to buy. Your first car money after a race or 5 you have enough money to buy your first car to start. your own team From now are you racing for your own money and income. There are three areas where you can race: America, Europe and Asia. Each region has its own races. Muscle Cars in America, Europe Buses and Drift Cars in Asia. This is very roughly, you do not just drift races in Asia but also chase races. Also, you have at the end of each season, the 24 Hours of LeMans where you have to drive in the dark. Moreover, the AI where you have to drive smart enough too stupid to do about them. Occasionally spins an opponent of the track where you or others in the smoke just to ride along or in earnest. The computer runs on rails but they all drive their own line. If you take a wrong turn, popping into anything that could be or end up in the gravel or against a wall that prevented then there is the 'Flashback'.







The flashback menu Allows you to to 10 seconds back in the race, so just before you crash or gravel perils. Also you can flashbacken real time. During the race the enter key gives you the Flashback feature. Using the F keys at the top of your keyboard, you can control the flashback and you can rewind a few seconds ago, and ram your F12 and you can continue with racing .

The flashbacks are not infinite, and give you a limited jump back in time, but they are very useful when you accidentally in the gravel ended up where that could have been prevented. , the amount of jobs you are driving is very disappointing, or nearly the not, in the amount of cars that you can drive if you have purchased them. The jobs are always variations on each other where you have many different types and brands of cars. It they are not all available in the world of cars, but enough not to be too little.



Every car that you choose and buy rides unlike any other type. The more one slips, the other accelerates faster, which has a higher top speed and so on. how the car steers itself is partly to be determined. How easily a car pulls right or how fast he reacts to the input from your keyboard or controller is also set.

My forwarding settings

Figures
Graphics: 9.3
Sound: 8.2
Gameplay: 9.6 Grade: 9.0 Ingame Video Here's a video to show the damage model, the flashback feature and the smoke that is present in excess. Unfortunately no audio available because Xfire made ​​difficult.

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