The battle between the Autobots and Decepticons were in the eighties fought in the Transformers cartoon series. Director Michael Bay brought the franchise to the big screen this year, and a great movie nowadays can not live without corresponding game, Transformers is no exception. We were at least excited and wanted nothing more than to transform it loose.
The developers probably had a game like Grand Theft Auto and Crackdown mind. Before the game starts, the side must be chosen from the good Autobots or evil Decepticons. If either party is chosen, you will be in a big open world can be moved relatively freely. If the player stomps walking through the city, he can pick up objects and thus hitting or throwing. Buildings can also be climbed. As a car or plane, the player is much faster and can move through the streets without being bothered by the police, a giant robot apparently is still on the law enforcement officers. The player starts on the right side of robot Bumblebee, but may also play later Ironhide and Optimus Prime. The bad side features include Blackout, Starscream and Megatron course.
* From robot to vehicle
The first thing we try, with the PlayStation 3 version of this game, of course, is transforming. With the press of a button Bumblebee robot jumps into the air, turns around and are rapidly moving into a yellow Camaro. This is all done with associated transformer sounds. Happy as a little child, we reprint for transformen. Car to robot again The slick animations make this a great party. After having played this we find the time to explore the city once it's not for nothing " free roaming "environment. The player chooses to robot form, then there is panic in the streets created: people running away screaming and moments later, the police agreed to take pulse height. The police car we lift and we throw away, and it comes to mind that we play on the right side. On the bad side, the player may freely destroy and cause chaos. That makes the Decepticon campaign even more attractive here, the player may go unpunished household.
* Everything can be broken
today expect the gamer with a next-gen console that almost everything has to be demolished to environment and objects in games. The developer has understood this well: buildings can piece, cars explode and fall over fences. This is all done complete with explosions, smoke and accompanying chaos. The problem is not what is broken, but that's just something to look at and the whole gang collapses all together. Buildings explode if the player they barely tapped and decoration in the area to fall, while this is not the intention. We find chaos and explosions quite entertaining, but in doing so should we have the impression that we cause ourselves.
The developers probably had a game like Grand Theft Auto and Crackdown mind. Before the game starts, the side must be chosen from the good Autobots or evil Decepticons. If either party is chosen, you will be in a big open world can be moved relatively freely. If the player stomps walking through the city, he can pick up objects and thus hitting or throwing. Buildings can also be climbed. As a car or plane, the player is much faster and can move through the streets without being bothered by the police, a giant robot apparently is still on the law enforcement officers. The player starts on the right side of robot Bumblebee, but may also play later Ironhide and Optimus Prime. The bad side features include Blackout, Starscream and Megatron course.
* From robot to vehicle
The first thing we try, with the PlayStation 3 version of this game, of course, is transforming. With the press of a button Bumblebee robot jumps into the air, turns around and are rapidly moving into a yellow Camaro. This is all done with associated transformer sounds. Happy as a little child, we reprint for transformen. Car to robot again The slick animations make this a great party. After having played this we find the time to explore the city once it's not for nothing " free roaming "environment. The player chooses to robot form, then there is panic in the streets created: people running away screaming and moments later, the police agreed to take pulse height. The police car we lift and we throw away, and it comes to mind that we play on the right side. On the bad side, the player may freely destroy and cause chaos. That makes the Decepticon campaign even more attractive here, the player may go unpunished household.
* Everything can be broken
today expect the gamer with a next-gen console that almost everything has to be demolished to environment and objects in games. The developer has understood this well: buildings can piece, cars explode and fall over fences. This is all done complete with explosions, smoke and accompanying chaos. The problem is not what is broken, but that's just something to look at and the whole gang collapses all together. Buildings explode if the player they barely tapped and decoration in the area to fall, while this is not the intention. We find chaos and explosions quite entertaining, but in doing so should we have the impression that we cause ourselves.

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