A revised version of my review is here to find (with video review!) have half a year back, I'm very amused by the atmospheric and exciting STALKER: Shadow of Chernobyl, but developer GSC Game World was not satisfied. It took a long time before their brainchild saw the light and are in a lot of features deleted. It soon became STALKER:. Clear Sky announced the game that should have been the first STALKER No, once promised vehicles are not in there, but Clear Sky still has a lot to offer. Is it enough to buy a ticket to the always radiant Chernobyl again In clear skies Clear Sky NPP takes place a year before "The Marked One" from the previous game reaches. This time the player gets control of the mercenary Scar. Scar is an experienced Stalker, who comes around with escorting scientists. During one of these escort missions, he is against all predictions, overtaken by an emission. An emission is a deadly discharge of all the energy that has accumulated in the center of the Zone. This energy is then a destructive shock wave that sweeps through the area. Bad news for Scar and his family. But it is not end of story for Scar, because he wakes up in the base of Clear Sky. This organization is concerned with the study of the zone and the last issue reveals worry them much. The issue was of an unprecedented scale and no one is waiting for a second. Worse, no one knows what causes it. It is therefore important to avoid their repetition. Even you, although the first managed to survive, will not be able to endure. Such emission The leader of Clear Sky, Lebedev, suspect someone is at the heart of the Zone, the power plant is penetrated. Therefore, you are sent out to find out who did this play ready.
Faction War
that the disastrous issue has had serious consequences for the entire area will soon clear. The incident has ensured that the fragile balance between the various factions in the Zone is in pieces. Before you well and you begin your quest to be because you are asked to help with a problem. Clear Sky friendly yet compelling The organization that normally should have secrecy, is now attacked by a violent mob. Here you will be introduced to the Faction War. This gang can be defeated by taking similar to the Battlefield games. Certain points on the map You do not do this alone, because the AI sends regular small groups to which points to operating it. For the same counterparty is done, so there is always movement in the front line. Because this is completely independent of you, you get the feeling that you are in a dynamic world is you.
During the hunt for those responsible for the issue, you will get acquainted with the most factions and you can choose to get them to close. Through the PDA, which you can organize a lot of information you will get an overview of the war between your faction and the opponent. Also you can see on the map where friend and foe is approximately located. I personally find this a bit of a shame, because you are not so easily more surprises will be in this way.
Why fight all these factions together? Well, the issue was of unprecedented proportions. He was so powerful that parts of the area who first impassable were now free to explore. This means that stalkers with Ruble Signs in the eyes preying on mountains of valuable artifacts and no one is going to share the loot. All those people go a rude awakening, because artifacts are a lot harder to find than in Shadow of Chernobyl. The stones with special properties are visible only when you are almost standing on them. Artifacts can be found by means of detectors, which can be found in different flavors. Tripper? Before STALKER: Clear Sky started playing, I was wondering if the game would not be a repeat exercise. This turns out to be giant. Of course you get into familiar areas, but there are almost as many new environments, which are also beautiful designed. The atmosphere of the game is again the strongest point of the game, something the developers deserve praise for. Especially when you consider that the area and the sites actually exist. There is a submerged in the swamp Orthodox Church, the ghost town Limansk and you may get lost in an unexplored part of the Red Forest. Especially in the woods, I have to suppress screams, while it was not even past sunset. In addition, that at random times can be a new issue. These 'aftershocks' are lethal to all animal life, including humans. Once you get on the radio message that there is one in arriving, you have a few minutes to find shelter. Such emission undulates with great force by the area and it shows. The image is blurred, the air rumbles threateningly. As the shock wave approaches the day can spontaneously change into night and vice versa. At the decisive moment, the blood-red sky and the crows fall dead from the sky. At night you do not already feel safe. The nights are pitch black and because the accompanying sounds make you nervous soon. However, the computer controlled opponents have absolutely no problems with the darkness, as they can find in the dark.'s Easy Not a disaster, but the addition of grenades will come close. In theory, this option good for the gameplay, because it forces you to come out from behind that wall safe and active play. The problem is that the AI consists entirely of professional honkbalpitchers. Five times in succession die because a grenade perfectly timed precisely lands on your head, will soon be frustrating. Another downside is that Clear Sky, just like its big brother, has a tendency to derail. Now the stability improved greatly for me compared to Shadow of Chernobyl, but I ran it against a bug that prevented almost that I could continue playing. A door would not open, and I really had to go in order to continue. If I had not stabbed a fellow Stalker out of desperation - I had already lost my grenades at the door itself - I did not come further than halfway. And there are other small examples to think of glitches that there did not have to sit. In the enhanced stability, however, seems not to be, as there are complaints about crashes and onspeelbaarheid the Clear Sky Forum by many people bitterly for everyone . Hand there are people who say they have encountered virtually no problems while playing. There are as yet no identifiable causes for these crashes.
Many improvements
are quite available in Clear Sky. few improvements The storyline example, I find better put together than its predecessor. There is more variety in the missions you get and the more important characters have more to say. The narration is increased and its quality is solid and believable. The story combined with the Faction War offers players enough content for the price. A plus of the first part was the seven different endings, but in Clear Sky is unfortunately only one possible conclusion. This is understandable, because otherwise the security would be at risk.
For those who hate the constant walking had there is good news. The lack of vehicles is in fact largely offset by guides you to previously visited locations can result. For a sum of money And for those who could not get enough of the pimping of weapons is even better news. In several bases can be found Technicians, who can upgrade weapons and protection and repair. These improvements to the weapons you have at the beginning of the game, a higher survival rate in again challenging firefights.
Shadow of Chernobyl looked all fine and this time there is a little further. The beautiful display new areas I have already mentioned, but on a technical level, there is progress. Thus, the sharp textures and lighting effects are extensive. There are also cool effects that you can admire, which I unfortunately did not have the decision. DirectX10 only The animations I find it a bit wooden. All these extra bells and whistles naturally demand more from the video card, but with a slower card, you can still enjoy fine on lower settings. The screenshots in my review to the quality of a flawless framerate show and I had the graphics options can also be set slightly higher.
Conclusion
Clear Sky may well be some errors on the whole has become. stake a great first person shooter The addition of the Faction War and good storyline, in addition to the lovely atmosphere and challenging confrontations of the original, make that STALKER: Clear Sky a second trip to Chernobyl but certainly worth the effort. Do not forget to pack. Respirator you my fifth review. Do you have any comments or questions? Should I use more white space? Who would win in a duel: Snorks or Bloodsuckers [Edit] Update on disappointing stability for others