At a time when video games are getting bigger, broader and more complicated, it is very refreshing to do something old-fashioned simple to play. Something without unlimited character building, hyper-realistic game world and epic storylines. Something where everything might be about colors, funny dolls or catchy tunes, for my part with a simple ball into the lead. Something like the Blob.
Tested on: Wii (exclusive title)
*Less is more
'Less is more', which is clearly the motto of the Blob to developed. In the base game tells a story of serious issues, such as fascism, totalitarianism and blind hatred. But it is impossible to take in the light of the colorful chaos that the creators toesmijten us shamelessly. All this seriously Everything is marketed with a wink, here and there unfortunately also applies to the perception and controls. An absolute linear structure of both the game world and the levels really silly characters and almost insulting controls are simple things that the Blob continuously treats. The best part is that the game effortlessly get away with. Even the most critical sourpuss could not suppress a smile of sincere admiration or appreciation while playing.
*Craft Project
For them the story behind the game for some reason you do not know, first a brief summary. In 2006, a set of students from the School of the Arts cobble together a short game, where you could "colorize". Ball with a colorless digital version of Utrecht Nobody could have foreseen that these free downloadable game would be a success and would eventually be picked up by employees of publisher THQ, who saw it in bread at the time. This with the result that now, two years later, a well-developed Wii version of the game is on the shelves. It remains interesting to see how a simple ball, in this case a funny creature called the Blob, can roll.
Tested on: Wii (exclusive title)
*Less is more
'Less is more', which is clearly the motto of the Blob to developed. In the base game tells a story of serious issues, such as fascism, totalitarianism and blind hatred. But it is impossible to take in the light of the colorful chaos that the creators toesmijten us shamelessly. All this seriously Everything is marketed with a wink, here and there unfortunately also applies to the perception and controls. An absolute linear structure of both the game world and the levels really silly characters and almost insulting controls are simple things that the Blob continuously treats. The best part is that the game effortlessly get away with. Even the most critical sourpuss could not suppress a smile of sincere admiration or appreciation while playing.
*Craft Project
For them the story behind the game for some reason you do not know, first a brief summary. In 2006, a set of students from the School of the Arts cobble together a short game, where you could "colorize". Ball with a colorless digital version of Utrecht Nobody could have foreseen that these free downloadable game would be a success and would eventually be picked up by employees of publisher THQ, who saw it in bread at the time. This with the result that now, two years later, a well-developed Wii version of the game is on the shelves. It remains interesting to see how a simple ball, in this case a funny creature called the Blob, can roll.




