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Wednesday, April 2, 2014

Warhammer Battle March

The PC platform is equipped with some top games based on Warhammer, but the consoles remain far behind. With Battle March for the Xbox 360 Deep Silver is trying to fill the gap. The question is of course whether this editor it manages.

Tested on: Xbox 360 (exclusive to this platform)

Near the place where I live you every weekend a special event place. People with thick books under one arm and a large box under the other arm, then retreat to a store called Games Workshop. Once there are armies of tens of miniatures displayed on a large table. Is then rolled dice, move the thick books open and all sorts of technical terms pronounced. This combination of modeling and game called Warhammer. I have also taken me several years to come, but an avid player, I have never been. Building and dyeing of my ever-growing army I liked better than the complicated game that it could be played. Most computer games based on Warhammer is not easy, but they are a lot cheaper and in addition to learning than 'the real deal' faster.

*Heroes

The number of console games based on Warhammer can still be counted on one hand but with Warhammer: Battle March has added a new title to the list. This real-time strategy appeared for the Xbox 360 and is based on the excellent Warhammer: Mark of Chaos for PC. Build a base or gather resources is not necessary, because Battle March focuses entirely on the conduct of battles. In the game type Campaign kinds missions must be completed and can be purchased. Between missions by additional troops and upgrades Because players can choose from three armies is actually there are three Campaigns, each army has its own mission and its own story. Players can choose the Empire, the murderous chaos of the Orcs and Goblins. All these armies are made up of regiments, allowing players to give orders to groups rather than to individuals. The only exception to this rule are called Heroes, which occupy an important place in the armies.


*Two Stroke

Heroes are extremely strong units, which easily can be a complete enemy regiment on their own. At the beginning of each Campaign players get assigned a Hero and it plays the leading role in the backstory of the campaign. In addition to special weapons have these die-hards magic spells and useful items that can help them. Themselves and their supporters Players will start with a Hero and a few regiments, but gradually your army getting bigger and more dangerous. By fighting your soldiers are stronger, so it is important to keep them alive. By additional troops can be purchased between missions, but these are expensive and inexperienced. Heroes are not only stronger with every battle, but they also earn new weapons, armor, and experience points. These points can be used to learn, so Battle March also has elements of a role-playing game. New attacks That seems an interesting design, but these two battle suffers from several problems.

Far Cry 2

Artful is a game series about taking the original developer. Yet that is what Ubisoft did with Far Cry. The publisher took over the rights to the advanced shooter from the German Crytek, to own a studio to make. A second part If that goes well ...

Tested on: Xbox 360 Also available on: PlayStation 3, PC

About this history we have spoken enough in our preview of the game. Far Cry 2 is finished already and we are wondering whether the game to our high expectations. Who has made ​​it equally does not really matter anymore. To coincide with the point: Far Cry 2 is raw, and that's exactly what it is good at. The game begins with a rather long introduction and an even longer tutorial. Nevertheless, it is from the start a violent impression. You start in the back of a jeep that serves as a taxi. An unnamed African drives you from the airport to a hotel in a small town a few kilometers away. He tells how his equally nameless country is doing. 'Bad' is the message and it does not fail to show that during the ride. Burnt out cars lie along the dirt roads and armed teenagers walking through the ramshackle hut villages you pass along the way. During the ride you can do nothing but look around you. Even if the jeep is held by a small army of mercenaries.

*Corrupt Practices

The taxi driver knows how to talk checkpoint by men promising. Beer car along Immediately afterwards, he explains that there are two armed groups operating in the region. The conflict flared up between the parties has ensured that everyone who can afford the plane is stepped so that only the poor wretches left. The ride, and hence the explanation, it takes a long time, but just before the boredom and you're almost at the hotel, you become unwell. If your consciousness, you demonstrate to have malaria and to lie. In a hotel room On the other side of the room someone messes in your suitcase, he read some papers and grabs a gun and a machete. The man shows no less than The Jackal, the arms dealer who you are supposed to kill. He's your obviously too fast, you is ill in bed while he threatens you with your own weapons. The jackal provides the warring factions of arms and is therefore responsible for the surge in violence. Moreover, this is not the first conflict that he was able to initiate. In such a way The Jackal is so confident that he is alive, and even lets you back your weapons. So you can, but sick with cutlass and pistol, looking for medication to help you. Malaria off

Fable 2

Normally the status of the people behind the game is not bigger than the game itself. However, there are developers who have profiled that they come to the level of international media mention "the new game from ...". Itself so Peter Molyneux, an old hand in the game world, is no longer at that level, but is also a striking example of how the state can work against you. If all of your statements word for word are placed on a scale, you make it yourself just by your own hard game to praise the sky - and a self-written review even hang a nine to score as.

Tested on: Xbox 360 (exclusive title)


*Fairy-tale atmosphere

The original Fable was among the sayings of Molyneux weighed. The game could not live up to what the British developer had all promised. That made Fable not a bad game, but it left a weird aftertaste with gamers on the new project Molyneux had waited so long. Fans of role-playing games have since entertained including The Elder Scrolls IV: Oblivion, which both the theme and the setting is not that much different from Fable. What is missing, however, Oblivion is a fairytale atmosphere that Fable has. Partly because Fable has its own fan base whose members since the release of Fable: The Lost Chapters forward to the sequel.

This sequel takes place 500 years after the events of Fable and Fable: The Lost Chapters off. The time when heroes and the Guild of Heroes is an understanding had disappeared and the Will-users have virtually disappeared. 'Will' is the equivalent of magic and can only be used. By a select group of people This group seems to have almost disappeared, but there are still people who study the past in order to learn from it, or to obtain. Supernatural power Lord Lucien, the owner of the castle in Bowerstone, raises two children with him because he suspects that they have to be, so they can make of Will-power. Using a hero His suspicion is correct, the children are potential heroes. Lucien charge quickly and coolly with the pair off, afraid if he is they could disrupt his plans.

Lock's Quest

"From the creators of Drawn to Life", reports the case of Lock's Quest and it is not strange that publisher THQ it draws attention. Drawn to Life was praised as one of the most innovative games of 2007. Lock's Quest now has absolutely nothing in common with Drawn to Life, it's just the next game of the U.S. 5th Cell for the Nintendo handheld. Drawn to Life After that, of course, raises expectations. How does the developer 5th Cell is from the sequel?

Available on: DS

*Lock the Builder

In Lock's Quest you build walls to defend against a rising army of robots, you can go. Tackling yourself That's what it comes down to Lock's Quest in a nutshell. The makers have a pretty entertaining story woven through the game, which also has a surprisingly slot. The design of Lock's Quest is thus as simple as new. There are games in which you can build from coming violence, a wall but the proportion of Lock in battle is truly original. It makes an almost full rts of the game, which lock his attention must be distributed over the various fronts along which attacks the robots, and between the conduct of battles and repairing the walls he has built himself.

*Looking for the source

The game begins as the village of the young Lock is attacked by the forces of Lord Agony, a mysterious substance called Source, used for building robots. Although Lock the attack of the robots knows how to beat his sister goes missing during the attack, which lock the quest of the title gives: he needs to find his sister, which is associated with the fight against Lord Agony. Along Lock is trained to Archineer, a cross between an architect and engineer. Archineers may like Agony use Source, which they can build walls and guns and traps post. Both Lock and his supporters as the forces of Lord Agony therefore compete for the blue substance. Curiously remain the Source of robots built by Lord Agony only a limited time in life. After three minutes, they usually fall apart while defending the Lock and other Archineers from Source to know to pull on is not subject to such decay

Yakuza 2

Available on: Playstation 2

For some time now is the Playstation 3 in European stores, but for the Playstation 2 appear regularly new games. Usually stops the growth of new titles for the console shortly after his successor appears on the market, but Sony breaks the habit and has its own unique philosophy after. Both consoles are fine because they serve two different audiences. Neatly stacked on the shelves The Playstation 3 is promoted as a console for gamers who want the latest of the latest and the Playstation 2 is the low-priced alternative, with Sony focuses primarily on child-friendly titles and party games. Of course it is not said to fit all new Playstation 2 titles in this picture.

Yakuza 2 for the Playstation 2 is not a party game and not at all child friendly. The game is set in the criminal world of the eponymous Japanese crime organization, and begins a year after the events of its predecessor. Yakuza 2 Kazuma Kiryu, you control the hero from the first game after years of faithful service tries to build outside the criminal a new life. Unfortunately for him, it appears this is easier said than done. Just when Kazuma thinks he can settle down quietly, his peace is disturbed brutally. Former colleagues recall Kazuma to help and old enemies rather see him rest between six boards. The building of a new life will have to wait, first a lot of loose ends remain to be tied together.


Yakuza 2 differs in few respects from its predecessor. Also in this section takes the backstory an important place. Kazuma is sent off at the start of the game to save from destruction. The Tojo Clan Several groups, including the Korean mafia, see this clan prefer to disappear and also from within danger, distrust among the members. Kazuma gets the grateful task to set things right. You can guess that this is not going smoothly, but fortunately not the type that Kazuma easily let go. Over him A good spanking is in Yakuza 2 is usually the best remedy for sleepers and this gives the game a striking split character.

Pro Evolution Soccer 2009

The name Pro Evolution Soccer gives football loving gamers for years a smile. Virtually every PES fan does have a 'switch-story, about the time when he switched from Fifa to Pro Evolution Soccer. Especially lovers of realistic computer football felt at home at PES and for years it seemed unlikely that there would be change. Yet we seem to have arrived at a turning point. Where EA Fifa 09 with a high quality football to deliver, threw the first life stabbing of PES 2009 doubts. Is this the year when PES loses his crown?

Tested on: PlayStation 3 and Xbox 360 Also available on: PC, PS2, PSP, Wii versions for PS2, PSP and Wii differ from what is discussed in this article.


*Last year

Before we go into Pro Evolution Soccer 2009, we first go back to the last year. With PES 2008 Konami made its debut on the PlayStation 3, while the game was the second PES on the Xbox 360. Pro Evolution Soccer 6, the next-gen' debut, was not topgame and PES 2008 would be the status of the game series on the previous generation of consoles would reinstate. Although the game was received with great enthusiasm by many fans, he still was a bit disappointing. Both the number of licenses and the atmosphere in the game Konami did disappoint. In addition, the game came to the bugs and other strange things that have not benefited the fun. PES 2008 scored despite good grades, a patch staved off some of the bugs and Konami came away with it, though the company warned.


PES 2009 is in this light be seen as a last chance for Konami to the fans to show that there are indeed innovation is in the series. Where the game was previously better every year, since there is Pro Evolution Soccer 5 is really no longer the case. PES 6 did indeed disappointing and the same was true for PES 2008. That disappointment was mainly in the fact that the PlayStation 2 version was still the best and most comprehensive version, aside from the technical performance of course. The PS2 version, for example, had more stadiums, smoother gameplay and a more stable network function. This is remarkable and perhaps reprehensible, but it is even more distressing that Konami repeatedly promising to eliminate the difference with the other versions is not fulfilled.

*Eliminating Bugs

So something with Pro Evolution Soccer 2009 should be made good. In the past few months has been quite Konami released some information about the new key features' that the game should lift. To a higher level So Be a Legend, a game mode that has existed in similar form in the Japanese versions of PES, enables a footballer to build. Player career Konami has also focused on getting rid of the bugs from PES 2008.

Samba de Amigo

When the Wii even sketches of a mountain under the working title Revolution was, I speculated that this device at Nintendo would worry if some of the time caused by Sega Dreamcast. Same Dreamcast meant the end of Sega as a console maker, and the beginning of the company as a software recycler. Fortunately, I was wrong. By 'gaming' more or less reinvent Nintendo with the Wii will start up and Nintendo's console is relatively easy to survive alongside the spicier PS3 and Xbox360. Unable well with its wide audience In addition, the Wii is unique, the incomparable gameplay elements that provides the console. The new way of gaming provides a unique workout, which is full of innovative excesses when it comes to gameplay. On the other hand, the controls work flawlessly and sometimes not quite deliver the unconventional gameplay necessary frustration.


*Party Game of the highest

This is also the case with Samba de Amigo, about nine years ago, a large arcadehit and a modest success on the Dreamcast. Developer Gearbox has now taken the title of stall for a comeback on the Wii. Samba is for everyone, and everyone is fine with it in Nintendo's trend to make. Playing games physically strenuous For those unfamiliar with the phenomenon: Samba de Amigo is a party game from the top shelf. The player holds in each hand a controller disguised as samba fixed, that the measure should be shaken on catchy Latin music. Shake that operates using six circles in three different heights - high, medium and low - stand in a circle on the screen. From the middle to move the colored balls into circles and once they arrive at the player must press the right height shake the correct controller. That sounds more subtle than it is in practice, because often you stand like a madman to ram with you. Controllers Similarly, the undersigned, who is purely by chance that his Jan des Bouvrie-Ceiling remained. Quite My Wii has been a long time relegated to the game room and Samba de Amigo will not change that.


*For monkey face

If you are good in size shakes, slowly run the Samba bar at the top of the screen is full and go every few shakes level up. If you miss a note you bar is a good piece. Every now and then you'll be asked to swing violently or the computer shows a pose that you need to take. Controllers with These are actions that you literally come to stand for monkey but at the same time are the moments that make such a Samba party to play. At the end of each song you get a ranking attributed. E or D ranking is insufficient, C is the minimum ranking that you need to get further in the game and a B, or even A ranking is great. If this sounds complicated then that is definitely my fault, because it's really quite simple and even the greenest players have two minutes.

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