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Wednesday, April 2, 2014

World of Warcraft: Wrath of the Lich King

Eleven million players can not be wrong, you might say. But how do you keep all those gamers happy? Since Wrath of the Lich King should care, the second expansion for the game of mmo mmo games. We enlisted the help of the members of our forum, to determine if it is a bit of work, that "keeping them happy."

A game is generally well tested before it is placed on the market and at a mmo game such a test can only really take place online. So ran the last few months, a beta of Wrath of the Lich King, in which the necessary members of our own Gathering of Tweakers participated. Some of them are here to tell you what you can expect from the new expansion.

With Wrath of the Lich King is the world of World of Warcraft considerably larger. With the previous expansion, The Burning Crusade, there is an entire continent to the game was already added and it happens again. This time you can adventure in the icy Northrend, where the fearsome Lich King has withdrawn to the Icecrown Glacier. The Lich King is the great enemy, so much so that he unites the sworn enemies of the Horde and the Alliance. Both camps are fighting together against the forces of the Lich King. Besides a new enemy and a new area to traverse course there is more, because with Wrath of the Lich King does the Death Knight are entering a whole new class. And not just one, the death knight is the first hero class in the game.

*Hero Class

*Jochen ' BlaSfem0n 'Roels

The Death Knight has spells, but can also handle sword, ax and mace. He can easily survive and is rightly seen as a mixture of existing classes, such as the Warlock, Warrior and Paladin. What immediately stands out is that the Death Knight a completely new method to use spells and other abilities, namely the Rune system. DK's have six Runes - Two Blood, two Frost and Unholy two - and a Rune bar that fills up as he makes use of the Runes, similar to the Rage bar at a Warrior. Death Knights have three different battle modes, which correspond to the three types of runes, namely Blood, Frost and Unholy. Used in all the attacks the Death Knight or Runes, or Rune Power Rune from his bar. Blood covered under attack mainly trying to recover from the Death Knight, Frost provides health attacks slow the enemy or the Death Knight can collect less damage and Unholy attack gives the enemy causing diseases or magical damage. Furthermore, the DK can let himself resurrected as Ghoul, a zombie. He also unsuccessfully, acting as the Ghoul still continue to play. Fallen ally It is the fastest way to continue fighting after being killed, as Priests and Paladins can not beat that. The disadvantage is that the resurrected Ghoul has very limited capabilities.

*Talent

All spells and abilities of the Death Knight are linked to one of the three types of runes, although there are some that Runes of various types consume. The Talent Tree of the Death Knight is divided into Blood, Frost and Unholy. The emphasis is on Blood Tree play solo and dps , with many opportunities to regenerate, to live by Frost emphasis on survival and refuel and Unholy on magic attacks with aoe and your Ghoul. The Unholy Tree is also seen as the PvP tree. All Trees have much synergy with each other, however, that there are a lot of good mixed forms can be created and each tree additionally has more than enough talent to increase your damage and to survive you better. The Death Knight wears Plate Armor, and can attack with Axes, Swords and maces, as well eenhanders tweehanders and in Dual Wield. However, he can not use shields, such as existing tank classes like the Warrior and Paladin. He can also permanently improve his weapons with runes, somewhat like the Shaman can. However, as he has need for material and an oven, which can be found in Ebon Hold, the start of the Death Knight. Some notable features of the DK Death Grip, which he not only his victim taunt , but also draws all to himself. He also has a Frost-ability that the victim first completely freezes, after which it slowly thaws and thus slowly regains its normal speed of action. Furthermore, the Death Knight a magical shield that anyone within its scope is is invulnerable to magic attacks. One of the best Blood Talents are the Blood Worms. This brings to life two to four worms that attack your enemy and all the damage they make as health returned to you. The Death Knight is quick, he has a lot of attacks that have little to no cooldown. That is not necessary, because the Rune system ensures basically saying that the Death Knight is not repeatedly use the same powerful attack. There are only two Runes by species and after consumption takes five seconds before she returned to him. However, there are some talents that can temporarily change into special Runes Death Runes, which are then used for special attacks again. The system forces the player to switch. A good or simple attack pattern, I have not really found until now.


*Ebon Hold

You can start a Death Knight if you have a character of level 55. The Death Knight is split off of that character. You can have up to one Death Knight per server. You then begin to serve the Lich King and you are resurrected from the many deaths that have occurred in the major wars that have been there. The Death Knights fighting during the introduction to their first great enemy, The Scarlet Crusade in the old Eastern Plaguelands. Here you have to prove yourself to perform. A series of entertaining and original assignments So you have to see on board a ship of the Scarlet Crusade to come, then the board cannons to target. The owners Furthermore, given the Death Knight no horse, no, he must steal in order to subsequently to form the special Death Charger. The final quest of the Death Knight introduction, which also leads to the end of your loyalty to the Lich King, is phenomenal, almost epic proportions. Here Blizzard much attention and love into it. Because the storyline alone, each player would have a Death Knight should start and the introduction should play.

Preview: Mortal Kombat vs. DC Universe

It is a fact that the beat 'em up genre is as old as the road to Rome. About the quality of the games since the glory days of the nineties were released, can be debated, but fighting games are not thinking of the game world away. Similarly Mortal Kombat: this series made its name on the Sega Megadrive and belonged to the console to the absolute top. Since Mortal Kombat 3, developer Paradox however personally experienced that whoever climbs high, may fall hard.

Played on: Xbox 360 and Playstation 3

MK vs DCU screen
Jokingly you could say that the previous generation of consoles to Mortal Kombat has passed. The Sega Megadrive developers limited to a simple 2D approach, and that was actually a blessing. The developers were given more opportunities, the harder the fighting seemed to go. Slicing Mortal Kombat: Deception was found in 2004 is a step in the right direction, but the parts then fell off again. The fans of the first hour so still waiting for an "MK" that the quality of the first three parts equals.

Those fans can put their hopes for a good new game in the series back in the fridge. The basic structure of Mortal Kombat vs. DC Universe is there in part to blame, someone who is fond of Scorpion, Sub-Zero, Liu Kang and Kano will generally not be Catwoman, The Green Lantern or Batman and Superman warm. Find the fanbase in the range of 22 fighters only eleven characters from the Mortal Kombat camp and additionally get a game presented does not even try to stay true to what Mortal Kombat was ever faithful.

GTA IV on the PC

The Grand Theft Auto franchise was first introduced in 1997, when the first volume was released on the PC. In part three of the games first appeared on a console, and then yet to be ported to the personal computer. Also in GTA IV Rockstar not forget his roots. Tweakers.net went to the London office of the developer, to the PC version a try.

Played on: PC Previously published on: Playstation 3, Xbox 360

GTA IV tells the story of Niko Bellic, an Eastern European immigrant and war veteran who is persuaded to come out. Liberty City by his cousin Roman Novels, stories about the lives of the American dream prove lies, he is in debt and has problems with gangsters. Niko is dragged into the misery and tries to keep his cousin out of trouble while he faces demons from his own past.

Gamers in the previous three parts played on PC will feel at home, because the default controls are unchanged. It is possible to play the game with an Xbox 360 controller and you can in the middle of the game switch back to keyboard and mouse without something having to propose. In The transition between the two operating systems runs so seamlessly that even hints to enter the A-button change with them directly in the menu. Apart from this, has control of the PC version, no changes compared to the console versions. For more information on the game controller and the story of GTA IV, go to our review of the console version of the game.

When porting to PC, Rockstar Toronto bottom removed from the can. This is immediately apparent when we see the first ingame images, the textures are sharper and the 'drawing distance' has been improved so distant subjects remain longer in the picture. The resolution can be increased to a maximum of 2560 by 1600 pixels, but for our test session we had to do it with "only" 1920 by 1200. Gamers with a not too powerful PCs have plenty of choices for all the splendor that tame, if desired, this can also be done through the game. Automatically

A new institution that stands out is the ability to set, so the frame rate to sink to the level of a slide, the traffic density as you get stuck in the traffic of Liberty City. Fixed By default this variable is set to 35 up to 99, which according to Rockstar is equal to the volume of traffic on the console versions. We also saw a benchmark option in the menu, but unfortunately we did not have time to watch it properly.

Command & Conquer: Red Alert 3

It's been a while since there appeared a Red Alert game on the market. Command & Conquer: Red Alert 3 is the first game since the expansion Yuri's Revenge 2001. The series has stood the test of time a little stand?

Tested on: PC Also available on: Xbox 360, Playstation 3 (2009)

Over the top, that's it. In style with the previous Red Alert 3 Sharing begins with a delicious improbable story. Two Russian generals step at a somewhat confused scholar off. They tell him that he should start his experimental time machine and must be set at the specified coordinates. The trio travels back in time and see Albert Einstein make a speech, to chase him. Following the last sentence smack to the sword This starts a game that plays in an alternate version of the present. By eliminating Einstein never invented the atomic bomb and the Russians are hoping thereby to have a strategic advantage. They are about to conquer the West, but an unexpected invasion from the Far East throws a spanner in the works. The Empire of the Sun, an armed to the teeth Japan, is the Russians in the back with a hyper-modern army. Doing mixes a third party in the old conflict.


*Draft

Much deeper than this is not the story, but it's just deep enough to keep. Singleplayer campaign, engaging The story is mainly told through between missions, through the Command & Conquer known movies. That are better than ever, no expense spared seem. Thus, the resolution at which they are stored significantly higher than before, and the actors are not only better known, but also better. Especially JK Simmons as the newly elected U.S. President Howard T. Ackerman is on a roll, as well as the confused Dr. Peter Stormare. Gregor Zelinsky plays excellent. And then there is the large number of female beauty that publisher Electronic Arts has attracted. There are at least seven beauties that play a role in the story, with Gemma Atkinson and Jenny McCarthy as the best known. Former supermodel McCarthy plays Special Agent Tanya, also present in Red Alert and Red Alert 2.

Bioshock PS3

Bioshock, the long awaited "spiritual successor" to the System Shock series, last year was one of the top games on the Xbox 360 and PC. Meanwhile the game for the Playstation 3 and Tweakers.net tested whether the game is still the same experience knows to put down.

Played on: Playstation 3 Previously published on: Xbox 360, PC

Bioshock begins in the sixties of the last century, as Jack, the main character, a plane crash over the high seas. Fortunately for Jack, there is a lighthouse in the neighborhood, with a submarine that will take him to the city of Rapture. During this trip underwater is played, in which businessman Andrew Ryan explains what has changed to create. Rapture him a publicity film He was dissatisfied with governments and religions of mankind, according to him, and let her do it in limited. That's why he chose to free himself of this, he built Rapture, a city deep under the sea, free from oppression by the authorities.


Although Ryan's ideas do not sound wrong, turns upon arrival in Rapture quickly that something has gone wrong. Terrible Before Jack has put a foot in the city, he faces a crazed guy who tries to attack him. Fortunately, Jack safe in his submarine and take someone calling themselves 'Atlas' calls radio contact with him to help him.

Gradually, Jack learns what happened. In the beginning was the utopian paradise that Rapture Andrew Ryan had envisioned. Economics and science knew no limits, with the result that Adam and Eve were discovered. This made genetic modification, so that the inhabitants of the undersea city received supernatural powers. Along with the formation of an influential elite - a population segment where Ryan a deep-seated hatred harbored - this led to the downfall of Rapture.


The inhabitants who survived the sinking by slowly rotated. Except unreasoning residents there are also mysterious little girls, who are guarded by strong and heavily armed figures in old-fashioned diving suits, and to complete the misery gets Ryan Air Jacks arrival in the city. He suspects that Jack is an agent of the U.S. or Russian government and will do everything to stop him. Fortunately maintains contact with Jack Atlas, to give that he can survive in this dystopia him. Tips It soon becomes apparent that not very simple.

Elder Scrolls IV - Oblivion, Xbox 360 Review

Introduction

A review of Oblivion sat for a while in the pipeline, not to say that I had made ​​the stub tucked away somewhere sitting under a thick layer of dust in the back corner of my lumber. I felt that I could write after fully completing a game, a meaningful review only but I have to come back. Such opinion I had mainly because you have a lot of fun or less fun things can come as you progress through the game and also because otherwise your wrong vision of a game projected on a lot of other people. In Oblivion, I also tried to let go, that kite but turned down grandiose. The game contains so many storylines and side quests that it is impossible to absolutely everything to play out. During my review of Two Worlds I said that Oblivion actually the most famous RPG for Xbox 360 and after slightly disappointing Two Worlds I am so with Oblivion started working, whose official name is still The Elder Scrolls IV - Oblivion.




Gameplay

In the beginning it was getting used to, because most of the buttons has a different meaning in Oblivion compared to Two Worlds. If you're there through it once, then you'll find out how much the controls of Oblivion are much better than those of Two Worlds. Intuitive, but above finer and more balanced. The difference between running and walking is a lot analoger and can thus your own pace yourself. My first character was actually meant to be a sneaky thief, and then slowly sneak therefore a requirement. Eventually my thief was nothing but a tough fighter with extreme stealth skills, cool magical powers and really cool weapons and equipment. , I decided to first do the Fighter's Guild, Mages Guild, Thieves Guild and Dark Brotherhood major side quests and afterwards Arena. So eventually I walked around with a stealthy character with 100 sneak, 100 light armor, 100 blade, 100 security (and so on), a very thick light armor, ultra powerful swords with interesting feats and extreme bonuses and a lot of useful magical powers, such as invisible for 15, 30 and 60 seconds, and strong magical ambient light for a few minutes. every place I went inside was simply a ritual. Stealth on, invisibility for 15 seconds and rondsneaken only. Invisibility for 15 seconds while you can last longer? Yes, because you have to re-cast for each dead enemy and every door that you touch and there is not usually between 15 seconds. With the Thieves Guild quests invisibility were really a breeze. Despite the fact that it was fairly easy, there were still definitely awkward situations, because you just meebalanceren opponents. That was in Two Worlds quite different, as I was walking around with a high-level character and really cut all at once dead and I was not even touched if I stood still. I really did not cops. Oblivion The quests of the Fighter's Guild appeared to do with my 'rogue' good and I expected to have to make up for the Mages Guild quests, a new character, but there appeared to be a chopping character a lot more convenient than a magic. Though the magical powers that I gained during those quests have very useful, especially the invisibility was a really good move. When I then went to do the main quest also showed my über male not really good to be able to come through unscathed everywhere. Of course, with invisibility and sneak on it was just a 100% mission to walk to the right places around, but a game is not fun anymore, so I minimize the use of my skills developed. Within the main quest And that resulted in lots of fun, lots of strategic decisions and in quite a number of fatal 'accidents'. Total has kept me busy for more than 100 hours over several months the game and then I have by no means seen and done everything there is to do in this world. If you've played the game a long time, then you in some locations encounter vampires. After a bite from an infected vampire you and if you do nothing, you can also turn into a vampire yourself. That gives you both advantages and disadvantages of course. Thus, it becomes difficult to sell stuff because most shops are open only during the day and you can come out only at night, otherwise you burn. The biggest advantage is that other stats have risen considerably. You'll have to drink it to keep it as human blood but then go your powers back. If you do not drink blood, you'll be getting scarier to see and be your strength increases. Then again you have the disadvantage that people run away from you. So it is a challenge to that. To a successful conclusion Stats and feats The usual stats can be changed by creating a fun character again. Also, there are some changes that make the game different from the rest. You choose a race, such as Argonian, Dark Elf, Wood Elf, High Elf, Breton, Imperial, Khajiit, Nord, Orc or Redguard. Each race has its own strengths and weaknesses, and even though some do not look human, you are basically the whole game with play. One example is good at magic, the other is a bit stronger, and capable as a fighter. Besides a variety you choose attributes such as Strength, Agility, Will Power, Intelligence, Endurance, Speed, Luck and Personality. You choose a specialization. This means that you indicate whether your player is better at magic, combat or stealth.Daarna you must also specify a birthsign, which also has impact on your stats and skills. Moreover, you can also completely customize the appearance entirely from Instead of cheekbones to length of the nose hair by way of. If you've had it and then you're already an hour later if you do it right, then you will start to the game. You start in the prison, and you're going to escape. This is the tutorial of the game. At the end of the tutorial you will have a chance to customize your character completely all options may be changed from generation to feats and stats to look. When you arrive there, you make it so much as a savegame and keep you! If you want to play with another character, the game then you do not really do the tutorial. Again one level up is a little different than in other games. Instead of XP you get points for using your previously chosen skills. So if you indicate that you are a stealthy character, who prefers walking around with light armor, sword and acrobatic, you only go up in levels when you use those skills. So choose your seven best skills carefully and make sure that you frequently need. After 10 times one of your seven skills have improved, you can go to sleep and then you wake up one level higher. You can also improve your skills by trainers spend money. Five times per level you can pay a trainer to improve your skills. Trainers are plentiful and each trainer can only to a certain extent to improve a skill, depending on its own level. Besides the regular trainers, there are also the master trainers, who are only accessible if you're really good at a skill, and then you have to a) to find and b) until you get that they are going to give your lesson. You can also use the books in the game is to boost your skills. There are several books with stories and reading them has your player experience and information gained enough to improve. His skills this way of leveling go a lot smoother through the game, because you can also do quests where you need skills do what you do not do well. In those situations because you do not level because you do not use your key skills and your opponents are not powerful. Picture and sound I found the graphics a bit off after all the rave reviews I read everywhere. The environment and the diversity of the world looked well cared for, but the dungeons all looked alike. As if there were only a dozen or 3-4 different options for the interior of the interior spaces. If you've seen a cave, you've seen them all. Moreover see some things rather blocky from up close, especially angles that belong to be completed were found to have regularly. really hard angles It will also have had with the hardware in the Xbox 360, since the same sites to make it look nice on screenshots of the PC version. Making at the magic I would have liked to see some more. spectacular effects If you send a fireball, then you want to really hear a woosh and then a big ball of fire towards your opponent see you go and see it running while the flames lick his body. Way in Maybe that's asking too much of me, for the fire in the game looks very realistic. You can see for miles in the game, and sometimes that's just too much, then I would have preferred to close had better graphics and then the distance of fog or less detail. Then you probably had also had a lot less of those long load times. On the other hand, it is not often happened that a game nonetheless looked so beautiful. There walk around outside animals such as deer and bears, plants and grass blowing in the wind, not a tree or flower looks the same and have thousands of leaves. There are a variety of weather conditions, one moment the sun is shining and the other currently flying the storm to your ears. Even if you go through a portal and into another world suddenly everything looks a lot different, with blood-red sky and everywhere fire and lava. Truly amazing are the spoken texts, really every line of text is spoken. I think we really have to stand crowds to speak with so much feeling. All those texts behind the microphone People do not just talk to you in conversations, but also when they meet on the way. In Neverwinter Nights 2 was largely spoken, but you also inevitably came an equally large number of balloons against to read. Bethesda has really acted on the sound. Artificial Intelligence People do not always remain in the same place, the NPC 's eat, drink, live and work really. Sometimes they go on a trip and you get them in a different city to whether you meet them while they are traveling to another city. The best part is when several NPCs meet on the way, they stand gossiping and sometimes you can hear it quite interesting information among them. Which may indicate to sidequests! A gatekeeper is also occasionally take a detour in order to stretch his legs and his whole patrols on the road to the city. safely If they see you steal something, then they come after you too. Houses It is possible to buy the different villages and towns in the game. different houses Such a house can you use to store your excess stuff without getting rid of them. After knocking out the complete story of some guilds you like a henchman over and I drop it usually located in a house, then at least you know where they are on the move and I actually never use them anyway. Beware, because most homes are fairly pricey and once you've bought them, then there is not even an interior. Interior parts that you can buy at various stores in the same village. For example, you buy the interior of the bedroom at once, into the living room once and for all rooms. Not all homes are equal, some are two rooms, others are complete castles with many rooms. There are also a few free houses, so you can Battle Horncastle get after installing the free DLC The Fighter's Stronghold. You must still solve a quest. Tips Make sure you join the Dark Brotherhood, Thieves Guild, Fighter Guild, Mages Guild and Arena, no matter what kind of character you have. Leave the main quest just for what it is and go to side quests to do first. You'll gain a lot of experience and items, which you can use. Well in the main quest Provide the Invisibility spell, which is a convenient way to get out of an emergency quickly also useful in all situations that you have to steal something. By doing these quests you will discover a large part of the map, and many locations to which you can fast-travelen through the folder. In the main quest is often sent to places where you can not go fast travelen and then you can at least go to a place close by and you do not have to walk so far. Provide adequate lock picks. Security is a skill that you will often need and closed caskets are more than adequate. Lockpicks get all the fences in the Thieves Guild. This you need until you have the Skeleton Key, then you have no lock picks anymore. Bugs You can not avoid it, especially in RPGs where the number of choices that players (and testers that matter) in the free roam world have is almost unlimited. They remain a shame to come to one and keeps me from rake. Maximum number of gamer points within I've been three times against the same bug-faced now, so I briefly want him dots. During the quests of the Thieves Guild comes a time when every time you sought for a new quest, you will get no quest as with the other quests in the game. In this case you have to wait in the city and they come to you. But I do not. You can wait until the cows come home, but there is none. It is a known bug and it is a pity that there is no update for been, but given the age of the game and the fact that he did not at all occur, there will also have to deal with. Multiplayer I can briefly , which is not there. In the time from one MMORPG after another and the many different co-op modes that are stopped by developers in games, it lacks a multiplayer mode in Oblivion. I'm not a multiplayer fan, but for a large group of people that is the reason to buy a game. Whether or not A missed opportunity for Bethesda. Downloadable Content My compliments to the many downloadable extensions of the game. These provide a real time for several hours more fun. I will discuss them among all, at least the content that helped you in the game. In addition to the content in the game, there are videos, gamer pics and themes, but they do not affect the game. items in the game Horse Armor Pack - Price: 200 Microsoft Points Protect your horse with Armor. You'll still have to "buy" him in the game itself. Spell Tomes - Price: 80 Microsoft Points The spell tomes can be found in various dungeons after purchasing the DLC as random loot. Always nice route to learn a new spell. Locations Mehrune's Razor - Price: 250 Microsoft Points A deep dungeon contains a strong arm, but also strong opponents The Fighter's Stronghold - price: free Battle Horncastle appears in Colovian Highlands and you can be the owner, but first you must just solve a little problem there. The Orrery - Price: 150 Microsoft Points The Orrery is a room of the Mages Guild. Rebuild and you are at the secrets of the Mages Guild Inner Sanctum him. The Thieves Den - Price: 150 Microsoft Points A famous pirate ship is gone. Find him and you can claim it. Specially designed for stealth characters. The Vile Lair - Price: 150 Microsoft Points Deep Corn Hollow is a place where only the most insane and most evil characters go. The Wizard's Tower - Price: 150 Microsoft Points in the mountains is Frostcrag Spire, a tower specifically for magicians. Look here if wizard definitely look around. Quests Knights Of The Nine - Price: 800 Microsoft Points New dungeons, caves, characters, quests, and mysteries. Here you have a few hours with it sweet. Shivering Isles - Price: 2400 Microsoft Points official expansion pack for the game. This standard is already in the Game Of The Year Edition. More than 30 hours of new quests while you're walking around in a completely new country, with new enemies, weapons, ingredients, armor, items. Really completely deranged quests (which is good!) In the land of Mania and Dementia. Achievements with the original game, it is possible to earn. 1000 gamer points Buy you have the Shivering Isles expansion in, or you have the Game of the Year edition of Oblivion, then you can earn 1250. There are logically no multiplayer achievements, only single player. For a complete list of achievements you can look at Achieve360points.com . Conclusion Oblivion is a very good game, with an incredible number of quests and an equally great diversity in the type of quests you can do. Compared to other RPGs, this is one of the best, partly because the AI that makes people really live in the world. The gameplay can be a bit unbalanced, but that's more to choosing your character and focusing on specific skills. Unfortunately, it lacks a multiplayer mode, but on the other hand there is to get a large number of extensions of the single so really do not get bored. You do you Despite the hiccups Oblivion is a great game and I'm already forward to a possible successor. Fortunately, Bethesda has gamers with a passion for RPGs in the meantime Fallout 3 given the times to come through. Oblivion on GoT At the time of writing the great Oblivion topic already arrived at part 13. The topic start contains lots of useful information, nice screenshots and the topic itself is nice to hold.

Mirror's Edge

In Mirror's Edge fragile Faith takes on an army of aggressive law enforcement. She has no weapons and can really only run to continue. From the hands of the police Is that fun?

Played on: Xbox 360 Also Appears on: PlayStation 3, PC

Faith is a young woman of Asian descent. The game follows her first experiences in the ranks of the Runners, an underground movement that seeks higher. In the intro of the game is clear that the world Faith lives much like that in 1984 ", the classic book by George Orwell. The city in which they live, there used to be a as we now know sometimes. The citizens had freedom, but were tormented by crime and insecurity. Since the city council wanted to do something about it and chose a proven concept: muscle language. Since then, everywhere heavily armed security forces - in the game 'the Blues "called - who control everything. Any form of communication is intercepted, and most people do meekly what the regime wants them. However, there is a resistance movement and who does not want her communications were intercepted. Therefore be deployed Runners running couriers who convey messages. However, the street is the domain of security forces that the existence of the Runners are aware. The runners are forced to choose that they stay out of sight of the police. Their route as They find it especially higher and try to deliver. Their packets via the roofs of many skyscrapers in the city But where the overhead is not working, Faith will also try to find, through sewers, subway tunnels and underground factory complexes. Regular underground her way


*Runner Vision

The game begins when Faith her first job as a runner is assigned. Before she sets off she gets the principles of the profession explained by the experienced Celeste, which arises how you can jump from apartment to apartment and especially how to make the setting. Involves the use The first cell that explains how a runner sees the world. Faith, through whose eyes you look into the game world, sees the world only in shades of gray, with here and there colored accents, orange, red and blue here and there. These are the parts of the environment where they can make progress. Use So there are tubes through which they can climb up woodwork that can serve as a springboard and cables along which they can slide down. You can choose whether you want to use Runner Vision. Use If you want any help, you can also turn off the red markings. Not all objects are helpful incidentally red, some colors only if you're in the neighborhood. The white image does indicate that Faith actually has little interest in her surroundings, while still impressive enough. Although predominantly gray tinted, there is enough detail, even though the levels are quite up to standard. Many life is unfortunately not to be found in the city where Faith lives. In addition to the Blues and an occasional supporting role player they come up against. The city population knows, if you on top of the flats is far below you see the cars you drive. If you go down to street level, which, however, disappeared and you will find only agents.

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